Compare any two graphics cards:
Geforce GTX 760 vs Radeon RX 470 4GB
IntroThe Geforce GTX 760 comes with a GPU core clock speed of 980 MHz, and the 2048 MB of GDDR5 memory runs at 1502 MHz through a 256-bit bus. It also is comprised of 1152 Stream Processors, 96 TAUs, and 32 Raster Operation Units.Compare that to the Radeon RX 470 4GB, which makes use of a 14 nm design. AMD has clocked the core speed at 926 MHz. The GDDR5 memory is set to run at a frequency of 1650 MHz on this model. It features 2048 SPUs as well as 128 Texture Address Units and 32 ROPs.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
Ethereum Mining Hash Rate
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon RX 470 4GB should be a small bit faster than the Geforce GTX 760 overall. (explain)
Texel RateThe Radeon RX 470 4GB will be much (about 26%) more effective at AF than the Geforce GTX 760. (explain)
Pixel RateIf using lots of anti-aliasing is important to you, then the Geforce GTX 760 is a better choice, though only just barely. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (measured in MB per second) that can be moved past the external memory interface in a second. It's calculated by multiplying the bus width by its memory clock speed. If the card has DDR type RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the most pixels the video card could possibly write to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!