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GeForce GTX 1060 3GB vs Radeon HD 6950

Intro

The GeForce GTX 1060 3GB features core clock speeds of 1506 MHz on the GPU, and 2000 MHz on the 3072 MB of GDDR5 RAM. It features 1152 SPUs along with 72 Texture Address Units and 48 ROPs.

Compare those specs to the Radeon HD 6950, which makes use of a 40 nm design. AMD has clocked the core speed at 800 MHz. The GDDR5 memory is set to run at a speed of 1250 MHz on this particular card. It features 1408 SPUs along with 88 Texture Address Units and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1060 3GB 12185 points
Radeon HD 6950 3240 points
Difference: 8945 (276%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1060 3GB 120 Watts
Radeon HD 6950 200 Watts
Difference: 80 Watts (67%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 1060 3GB should in theory be much better than the Radeon HD 6950 overall. (explain)

GeForce GTX 1060 3GB 196608 MB/sec
Radeon HD 6950 160000 MB/sec
Difference: 36608 (23%)

Texel Rate

The GeForce GTX 1060 3GB is much (more or less 54%) faster with regards to texture filtering than the Radeon HD 6950. (explain)

GeForce GTX 1060 3GB 108432 Mtexels/sec
Radeon HD 6950 70400 Mtexels/sec
Difference: 38032 (54%)

Pixel Rate

The GeForce GTX 1060 3GB should be much (more or less 182%) more effective at AA than the Radeon HD 6950, and capable of handling higher resolutions more effectively. (explain)

GeForce GTX 1060 3GB 72288 Mpixels/sec
Radeon HD 6950 25600 Mpixels/sec
Difference: 46688 (182%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1060 3GB

Amazon.com

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Radeon HD 6950

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1060 3GB Radeon HD 6950
Manufacturer nVidia AMD
Year August 2016 December 2010
Code Name GP106-300 Cayman Pro
Memory 3072 MB 1024 MB
Core Speed 1506 MHz 800 MHz
Memory Speed 8000 MHz 5000 MHz
Power (Max TDP) 120 watts 200 watts
Bandwidth 196608 MB/sec 160000 MB/sec
Texel Rate 108432 Mtexels/sec 70400 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 25600 Mpixels/sec
Unified Shaders 1152 1408
Texture Mapping Units 72 88
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 16 nm 40 nm
Transistors 4400 million 2640 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 12.0 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Bandwidth is the max amount of information (in units of megabytes per second) that can be transported over the external memory interface in one second. It is worked out by multiplying the card's bus width by its memory clock speed. If the card has DDR RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total texture units of the card by the core speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 1060 3GB

Amazon.com

Check prices at:

Radeon HD 6950

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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