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GeForce GTX 1060 3GB vs Radeon HD 6970

Intro

The GeForce GTX 1060 3GB features clock speeds of 1506 MHz on the GPU, and 2000 MHz on the 3072 MB of GDDR5 RAM. It features 1152 SPUs along with 72 Texture Address Units and 48 Rasterization Operator Units.

Compare all that to the Radeon HD 6970, which features a clock frequency of 880 MHz and a GDDR5 memory frequency of 1375 MHz. It also makes use of a 256-bit memory bus, and uses a 40 nm design. It is made up of 1536 SPUs, 96 Texture Address Units, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1060 3GB 12185 points
Radeon HD 6970 3470 points
Difference: 8715 (251%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1060 3GB 120 Watts
Radeon HD 6970 250 Watts
Difference: 130 Watts (108%)

Memory Bandwidth

In theory, the GeForce GTX 1060 3GB will be 12% faster than the Radeon HD 6970 in general, due to its higher data rate. (explain)

GeForce GTX 1060 3GB 196608 MB/sec
Radeon HD 6970 176000 MB/sec
Difference: 20608 (12%)

Texel Rate

The GeForce GTX 1060 3GB should be much (more or less 28%) faster with regards to AF than the Radeon HD 6970. (explain)

GeForce GTX 1060 3GB 108432 Mtexels/sec
Radeon HD 6970 84480 Mtexels/sec
Difference: 23952 (28%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the GeForce GTX 1060 3GB is the winner, by far. (explain)

GeForce GTX 1060 3GB 72288 Mpixels/sec
Radeon HD 6970 28160 Mpixels/sec
Difference: 44128 (157%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1060 3GB

Amazon.com

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Radeon HD 6970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1060 3GB Radeon HD 6970
Manufacturer nVidia AMD
Year August 2016 December 2010
Code Name GP106-300 Cayman XT
Memory 3072 MB 2048 MB
Core Speed 1506 MHz 880 MHz
Memory Speed 8000 MHz 5500 MHz
Power (Max TDP) 120 watts 250 watts
Bandwidth 196608 MB/sec 176000 MB/sec
Texel Rate 108432 Mtexels/sec 84480 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 28160 Mpixels/sec
Unified Shaders 1152 1536
Texture Mapping Units 72 96
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 16 nm 40 nm
Transistors 4400 million 2640 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 12.0 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in MB per second) that can be transferred across the external memory interface in one second. It's calculated by multiplying the bus width by the speed of its memory. If the card has DDR memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 1060 3GB

Amazon.com

Check prices at:

Radeon HD 6970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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