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GeForce GTX 1060 3GB vs Radeon HD 7870 XT

Intro

The GeForce GTX 1060 3GB uses a 16 nm design. nVidia has set the core frequency at 1506 MHz. The GDDR5 memory works at a speed of 2000 MHz on this particular card. It features 1152 SPUs along with 72 Texture Address Units and 48 Rasterization Operator Units.

Compare those specs to the Radeon HD 7870 XT, which comes with core speeds of 925 MHz on the GPU, and 1500 MHz on the 2048 MB of GDDR5 RAM. It features 1536 SPUs as well as 96 TAUs and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Ethereum Mining Hash Rate

GeForce GTX 1060 3GB 19 Mh/s
Radeon HD 7870 XT 15 Mh/s
Difference: 4 (27%)

3DMark Fire Strike Graphics Score

GeForce GTX 1060 3GB 12185 points
Radeon HD 7870 XT 6390 points
Difference: 5795 (91%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1060 3GB 120 Watts
Radeon HD 7870 XT 185 Watts
Difference: 65 Watts (54%)

Memory Bandwidth

The GeForce GTX 1060 3GB should theoretically be a small bit faster than the Radeon HD 7870 XT in general. (explain)

GeForce GTX 1060 3GB 196608 MB/sec
Radeon HD 7870 XT 192000 MB/sec
Difference: 4608 (2%)

Texel Rate

The GeForce GTX 1060 3GB should be much (approximately 22%) more effective at texture filtering than the Radeon HD 7870 XT. (explain)

GeForce GTX 1060 3GB 108432 Mtexels/sec
Radeon HD 7870 XT 88800 Mtexels/sec
Difference: 19632 (22%)

Pixel Rate

The GeForce GTX 1060 3GB should be a lot (more or less 144%) more effective at full screen anti-aliasing than the Radeon HD 7870 XT, and should be able to handle higher resolutions while still performing well. (explain)

GeForce GTX 1060 3GB 72288 Mpixels/sec
Radeon HD 7870 XT 29600 Mpixels/sec
Difference: 42688 (144%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1060 3GB

Amazon.com

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Radeon HD 7870 XT

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1060 3GB Radeon HD 7870 XT
Manufacturer nVidia AMD
Year August 2016 November 2012
Code Name GP106-300 Tahiti LE
Memory 3072 MB 2048 MB
Core Speed 1506 MHz 925 MHz
Memory Speed 8000 MHz 6000 MHz
Power (Max TDP) 120 watts 185 watts
Bandwidth 196608 MB/sec 192000 MB/sec
Texel Rate 108432 Mtexels/sec 88800 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 29600 Mpixels/sec
Unified Shaders 1152 1536
Texture Mapping Units 72 96
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 16 nm 28 nm
Transistors 4400 million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in megabytes per second) that can be transported across the external memory interface in one second. It is calculated by multiplying the bus width by the speed of its memory. If it uses DDR type RAM, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This number is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly write to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GTX 1060 3GB

Amazon.com

Check prices at:

Radeon HD 7870 XT

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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