Compare any two graphics cards:
VS

GeForce GTX 1060 vs Radeon HD 6950

Intro

The GeForce GTX 1060 comes with core clock speeds of 1506 MHz on the GPU, and 2000 MHz on the 6144 MB of GDDR5 memory. It features 1280 SPUs as well as 80 TAUs and 48 Rasterization Operator Units.

Compare those specifications to the Radeon HD 6950, which comes with a clock speed of 800 MHz and a GDDR5 memory frequency of 1250 MHz. It also uses a 256-bit memory bus, and makes use of a 40 nm design. It is made up of 1408 SPUs, 88 Texture Address Units, and 32 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1060 12359 points
Radeon HD 6950 3240 points
Difference: 9119 (281%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1060 120 Watts
Radeon HD 6950 200 Watts
Difference: 80 Watts (67%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 1060 should perform quite a bit faster than the Radeon HD 6950 overall. (explain)

GeForce GTX 1060 196608 MB/sec
Radeon HD 6950 160000 MB/sec
Difference: 36608 (23%)

Texel Rate

The GeForce GTX 1060 will be quite a bit (about 71%) more effective at anisotropic filtering than the Radeon HD 6950. (explain)

GeForce GTX 1060 120480 Mtexels/sec
Radeon HD 6950 70400 Mtexels/sec
Difference: 50080 (71%)

Pixel Rate

The GeForce GTX 1060 will be a lot (approximately 182%) better at FSAA than the Radeon HD 6950, and also will be capable of handling higher screen resolutions without losing too much performance. (explain)

GeForce GTX 1060 72288 Mpixels/sec
Radeon HD 6950 25600 Mpixels/sec
Difference: 46688 (182%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1060

Amazon.com

Check prices at:

Radeon HD 6950

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1060 Radeon HD 6950
Manufacturer nVidia AMD
Year July 2016 December 2010
Code Name GP106-400 Cayman Pro
Memory 6144 MB 1024 MB
Core Speed 1506 MHz 800 MHz
Memory Speed 8000 MHz 5000 MHz
Power (Max TDP) 120 watts 200 watts
Bandwidth 196608 MB/sec 160000 MB/sec
Texel Rate 120480 Mtexels/sec 70400 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 25600 Mpixels/sec
Unified Shaders 1280 1408
Texture Mapping Units 80 88
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 16 nm 40 nm
Transistors 4400 million 2640 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 12.0 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Bandwidth is the largest amount of information (in units of megabytes per second) that can be transported over the external memory interface in one second. It is calculated by multiplying the interface width by the speed of its memory. If the card has DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly write to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 1060

Amazon.com

Check prices at:

Radeon HD 6950

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield