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GeForce GTX 1060 vs Radeon HD 6970

Intro

The GeForce GTX 1060 has core speeds of 1506 MHz on the GPU, and 2000 MHz on the 6144 MB of GDDR5 RAM. It features 1280 SPUs along with 80 Texture Address Units and 48 ROPs.

Compare all that to the Radeon HD 6970, which has core speeds of 880 MHz on the GPU, and 1375 MHz on the 2048 MB of GDDR5 memory. It features 1536 SPUs as well as 96 TAUs and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1060 12359 points
Radeon HD 6970 3470 points
Difference: 8889 (256%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1060 120 Watts
Radeon HD 6970 250 Watts
Difference: 130 Watts (108%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 1060 should in theory be just a bit superior to the Radeon HD 6970 overall. (explain)

GeForce GTX 1060 196608 MB/sec
Radeon HD 6970 176000 MB/sec
Difference: 20608 (12%)

Texel Rate

The GeForce GTX 1060 will be a lot (approximately 43%) faster with regards to texture filtering than the Radeon HD 6970. (explain)

GeForce GTX 1060 120480 Mtexels/sec
Radeon HD 6970 84480 Mtexels/sec
Difference: 36000 (43%)

Pixel Rate

The GeForce GTX 1060 is much (more or less 157%) faster with regards to FSAA than the Radeon HD 6970, and able to handle higher screen resolutions more effectively. (explain)

GeForce GTX 1060 72288 Mpixels/sec
Radeon HD 6970 28160 Mpixels/sec
Difference: 44128 (157%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1060

Amazon.com

Check prices at:

Radeon HD 6970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1060 Radeon HD 6970
Manufacturer nVidia AMD
Year July 2016 December 2010
Code Name GP106-400 Cayman XT
Memory 6144 MB 2048 MB
Core Speed 1506 MHz 880 MHz
Memory Speed 8000 MHz 5500 MHz
Power (Max TDP) 120 watts 250 watts
Bandwidth 196608 MB/sec 176000 MB/sec
Texel Rate 120480 Mtexels/sec 84480 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 28160 Mpixels/sec
Unified Shaders 1280 1536
Texture Mapping Units 80 96
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 16 nm 40 nm
Transistors 4400 million 2640 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 12.0 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the max amount of information (measured in MB per second) that can be transferred across the external memory interface in one second. It's calculated by multiplying the card's interface width by its memory speed. If it uses DDR RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This number is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 1060

Amazon.com

Check prices at:

Radeon HD 6970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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