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GeForce GTX 1060 vs GeForce GTX Titan X

Intro

The GeForce GTX 1060 makes use of a 16 nm design. nVidia has set the core frequency at 1506 MHz. The GDDR5 RAM is set to run at a speed of 2000 MHz on this particular card. It features 1280 SPUs as well as 80 TAUs and 48 Rasterization Operator Units.

Compare those specs to the GeForce GTX Titan X, which comes with a core clock speed of 1000 MHz and a GDDR5 memory frequency of 1750 MHz. It also uses a 384-bit bus, and uses a 28 nm design. It features 3072 SPUs, 192 TAUs, and 96 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX Titan X 17879 points
GeForce GTX 1060 12359 points
Difference: 5520 (45%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1060 120 Watts
GeForce GTX Titan X 250 Watts
Difference: 130 Watts (108%)

Memory Bandwidth

In theory, the GeForce GTX Titan X should perform a lot faster than the GeForce GTX 1060 overall. (explain)

GeForce GTX Titan X 336000 MB/sec
GeForce GTX 1060 196608 MB/sec
Difference: 139392 (71%)

Texel Rate

The GeForce GTX Titan X is quite a bit (approximately 59%) faster with regards to anisotropic filtering than the GeForce GTX 1060. (explain)

GeForce GTX Titan X 192000 Mtexels/sec
GeForce GTX 1060 120480 Mtexels/sec
Difference: 71520 (59%)

Pixel Rate

If running with a high screen resolution is important to you, then the GeForce GTX Titan X is superior to the GeForce GTX 1060, by a large margin. (explain)

GeForce GTX Titan X 96000 Mpixels/sec
GeForce GTX 1060 72288 Mpixels/sec
Difference: 23712 (33%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1060

Amazon.com

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GeForce GTX Titan X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1060 GeForce GTX Titan X
Manufacturer nVidia nVidia
Year July 2016 March 2015
Code Name GP106-400 GM200
Memory 6144 MB 12288 MB
Core Speed 1506 MHz 1000 MHz
Memory Speed 8000 MHz 7000 MHz
Power (Max TDP) 120 watts 250 watts
Bandwidth 196608 MB/sec 336000 MB/sec
Texel Rate 120480 Mtexels/sec 192000 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 96000 Mpixels/sec
Unified Shaders 1280 3072
Texture Mapping Units 80 192
Render Output Units 48 96
Bus Type GDDR5 GDDR5
Bus Width 192-bit 384-bit
Fab Process 16 nm 28 nm
Transistors 4400 million 8000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in megabytes per second) that can be transferred across the external memory interface in a second. It's calculated by multiplying the bus width by the speed of its memory. If the card has DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This number is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 1060

Amazon.com

Check prices at:

GeForce GTX Titan X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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