Compare any two graphics cards:
GeForce GTX 1060 vs Radeon R7 370 4G
IntroThe GeForce GTX 1060 makes use of a 16 nm design. nVidia has set the core frequency at 1506 MHz. The GDDR5 memory works at a speed of 2000 MHz on this specific card. It features 1280 SPUs along with 80 Texture Address Units and 48 ROPs.Compare that to the Radeon R7 370 4G, which comes with core speeds of 975 MHz on the GPU, and 1400 MHz on the 4096 MB of GDDR5 RAM. It features 1024 SPUs as well as 64 TAUs and 32 ROPs.
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BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
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Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the GeForce GTX 1060 will be 10% quicker than the Radeon R7 370 4G overall, due to its greater data rate. (explain)
Texel RateThe GeForce GTX 1060 will be much (about 93%) faster with regards to texture filtering than the Radeon R7 370 4G. (explain)
Pixel RateThe GeForce GTX 1060 should be a lot (more or less 132%) more effective at FSAA than the Radeon R7 370 4G, and able to handle higher screen resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
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Memory Bandwidth: Bandwidth is the largest amount of data (measured in megabytes per second) that can be moved across the external memory interface in a second. It's calculated by multiplying the interface width by the speed of its memory. In the case of DDR memory, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This figure is worked out by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.
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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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