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GeForce GTX 1060 vs Radeon R9 285

Intro

The GeForce GTX 1060 has a GPU clock speed of 1506 MHz, and the 6144 MB of GDDR5 memory runs at 2000 MHz through a 192-bit bus. It also is made up of 1280 SPUs, 80 Texture Address Units, and 48 Raster Operation Units.

Compare all of that to the Radeon R9 285, which uses a 28 nm design. AMD has clocked the core speed at 918 MHz. The GDDR5 memory is set to run at a speed of 1375 MHz on this card. It features 1792 SPUs along with 112 Texture Address Units and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1060 12359 points
Radeon R9 285 8500 points
Difference: 3859 (45%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1060 120 Watts
Radeon R9 285 190 Watts
Difference: 70 Watts (58%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 1060 is 12% faster than the Radeon R9 285 overall, because of its higher bandwidth. (explain)

GeForce GTX 1060 196608 MB/sec
Radeon R9 285 176000 MB/sec
Difference: 20608 (12%)

Texel Rate

The GeForce GTX 1060 will be a little bit (approximately 17%) better at texture filtering than the Radeon R9 285. (explain)

GeForce GTX 1060 120480 Mtexels/sec
Radeon R9 285 102816 Mtexels/sec
Difference: 17664 (17%)

Pixel Rate

The GeForce GTX 1060 should be quite a bit (approximately 146%) faster with regards to full screen anti-aliasing than the Radeon R9 285, and able to handle higher resolutions while still performing well. (explain)

GeForce GTX 1060 72288 Mpixels/sec
Radeon R9 285 29376 Mpixels/sec
Difference: 42912 (146%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1060

Amazon.com

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Radeon R9 285

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1060 Radeon R9 285
Manufacturer nVidia AMD
Year July 2016 September 2014
Code Name GP106-400 Tonga PRO
Memory 6144 MB 2048 MB
Core Speed 1506 MHz 918 MHz
Memory Speed 8000 MHz 5500 MHz
Power (Max TDP) 120 watts 190 watts
Bandwidth 196608 MB/sec 176000 MB/sec
Texel Rate 120480 Mtexels/sec 102816 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 29376 Mpixels/sec
Unified Shaders 1280 1792
Texture Mapping Units 80 112
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 16 nm 28 nm
Transistors 4400 million 5000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.4

Memory Bandwidth: Bandwidth is the max amount of data (measured in megabytes per second) that can be moved across the external memory interface in a second. It is calculated by multiplying the interface width by the speed of its memory. If the card has DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This number is worked out by multiplying the total number of texture units by the core speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 1060

Amazon.com

Check prices at:

Radeon R9 285

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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