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Geforce GTX 770 vs Radeon RX 480 4GB

Intro

The Geforce GTX 770 makes use of a 28 nm design. nVidia has clocked the core speed at 1046 MHz. The GDDR5 RAM works at a frequency of 1753 MHz on this specific card. It features 1536 SPUs along with 128 TAUs and 32 ROPs.

Compare those specifications to the Radeon RX 480 4GB, which uses a 14 nm design. AMD has set the core speed at 1120 MHz. The GDDR5 RAM works at a speed of 1750 MHz on this particular model. It features 2304 SPUs along with 144 TAUs and 32 Rasterization Operator Units.

Display Graphs

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Ethereum Mining Hash Rate

Radeon RX 480 4GB 25 Mh/s
Geforce GTX 770 14 Mh/s
Difference: 11 (79%)

Zcash Mining Hash Rate

Radeon RX 480 4GB 267 Sol/s
Geforce GTX 770 70 Sol/s
Difference: 197 (281%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 480 4GB 150 Watts
Geforce GTX 770 230 Watts
Difference: 80 Watts (53%)

Memory Bandwidth

In theory, the Radeon RX 480 4GB should perform just a bit faster than the Geforce GTX 770 in general. (explain)

Radeon RX 480 4GB 229376 MB/sec
Geforce GTX 770 224384 MB/sec
Difference: 4992 (2%)

Texel Rate

The Radeon RX 480 4GB should be a little bit (about 20%) better at AF than the Geforce GTX 770. (explain)

Radeon RX 480 4GB 161280 Mtexels/sec
Geforce GTX 770 133888 Mtexels/sec
Difference: 27392 (20%)

Pixel Rate

The Radeon RX 480 4GB should be a bit (approximately 7%) more effective at AA than the Geforce GTX 770, and should be capable of handling higher resolutions better. (explain)

Radeon RX 480 4GB 35840 Mpixels/sec
Geforce GTX 770 33472 Mpixels/sec
Difference: 2368 (7%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 770

Amazon.com

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Radeon RX 480 4GB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 770 Radeon RX 480 4GB
Manufacturer nVidia AMD
Year May 2013 June 2016
Code Name GK104 Polaris 10
Memory 2048 MB 4096 MB
Core Speed 1046 MHz 1120 MHz
Memory Speed 7012 MHz 7000 MHz
Power (Max TDP) 230 watts 150 watts
Bandwidth 224384 MB/sec 229376 MB/sec
Texel Rate 133888 Mtexels/sec 161280 Mtexels/sec
Pixel Rate 33472 Mpixels/sec 35840 Mpixels/sec
Unified Shaders 1536 2304
Texture Mapping Units 128 144
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 14 nm
Transistors 3540 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of data (in units of megabytes per second) that can be transported across the external memory interface in one second. The number is calculated by multiplying the interface width by its memory speed. In the case of DDR memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This number is calculated by multiplying the total number of texture units by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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Geforce GTX 770

Amazon.com

Check prices at:

Radeon RX 480 4GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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