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GeForce 8600 GT 512MB DDR2 vs Radeon HD 4670 512MB

Intro

The GeForce 8600 GT 512MB DDR2 makes use of a 80 nm design. nVidia has clocked the core frequency at 540 MHz. The DDR2 memory works at a speed of 400 MHz on this particular card. It features 32 SPUs as well as 16 Texture Address Units and 8 Rasterization Operator Units.

Compare all that to the Radeon HD 4670 512MB, which features a clock speed of 750 MHz and a GDDR4/GDDR3/DDR3/DDR2 memory speed of 1000 MHz. It also features a 128-bit memory bus, and makes use of a 55 nm design. It is comprised of 320(64x5) SPUs, 32 TAUs, and 8 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8600 GT 512MB DDR2 47 Watts
Radeon HD 4670 512MB 70 Watts
Difference: 23 Watts (49%)

Memory Bandwidth

The Radeon HD 4670 512MB should in theory be a lot faster than the GeForce 8600 GT 512MB DDR2 in general. (explain)

Radeon HD 4670 512MB 32000 MB/sec
GeForce 8600 GT 512MB DDR2 12800 MB/sec
Difference: 19200 (150%)

Texel Rate

The Radeon HD 4670 512MB will be much (more or less 178%) more effective at anisotropic filtering than the GeForce 8600 GT 512MB DDR2. (explain)

Radeon HD 4670 512MB 24000 Mtexels/sec
GeForce 8600 GT 512MB DDR2 8640 Mtexels/sec
Difference: 15360 (178%)

Pixel Rate

The Radeon HD 4670 512MB should be quite a bit (about 39%) better at FSAA than the GeForce 8600 GT 512MB DDR2, and will be able to handle higher screen resolutions better. (explain)

Radeon HD 4670 512MB 6000 Mpixels/sec
GeForce 8600 GT 512MB DDR2 4320 Mpixels/sec
Difference: 1680 (39%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8600 GT 512MB DDR2

Amazon.com

Check prices at:

Radeon HD 4670 512MB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8600 GT 512MB DDR2 Radeon HD 4670 512MB
Manufacturer nVidia AMD
Year April 2007 Sep 10, 2008
Code Name G84 RV730 XT
Memory 512 MB 512 MB
Core Speed 540 MHz 750 MHz
Memory Speed 800 MHz 2000 MHz
Power (Max TDP) 47 watts 70 watts
Bandwidth 12800 MB/sec 32000 MB/sec
Texel Rate 8640 Mtexels/sec 24000 Mtexels/sec
Pixel Rate 4320 Mpixels/sec 6000 Mpixels/sec
Unified Shaders 32 320(64x5)
Texture Mapping Units 16 32
Render Output Units 8 8
Bus Type DDR2 GDDR4/GDDR3/DDR3/DDR2
Bus Width 128-bit 128-bit
Fab Process 80 nm 55 nm
Transistors 289 million 514 million
Bus PCIe x16 PCIe 2.0 x16, AGP 8x
DirectX Version DirectX 10 DirectX 10.1
OpenGL Version OpenGL 3.0 OpenGL 3.0

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in MB per second) that can be transferred past the external memory interface in one second. It is worked out by multiplying the card's bus width by its memory clock speed. In the case of DDR type memory, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total amount of texture units by the core speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce 8600 GT 512MB DDR2

Amazon.com

Check prices at:

Radeon HD 4670 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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