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Radeon HD 7950 vs Radeon RX 480

Intro

The Radeon HD 7950 comes with a clock speed of 800 MHz and a GDDR5 memory frequency of 1250 MHz. It also uses a 384-bit memory bus, and makes use of a 28 nm design. It is made up of 1792 SPUs, 112 Texture Address Units, and 32 Raster Operation Units.

Compare all that to the Radeon RX 480, which has core clock speeds of 1120 MHz on the GPU, and 2000 MHz on the 8192 MB of GDDR5 RAM. It features 2304 SPUs along with 144 TAUs and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 480 13349 points
Radeon HD 7950 7731 points
Difference: 5618 (73%)

Zcash Mining Hash Rate

Radeon RX 480 280 Sol/s
Radeon HD 7950 235 Sol/s
Difference: 45 (19%)

Ethereum Mining Hash Rate

Radeon RX 480 27 Mh/s
Radeon HD 7950 21 Mh/s
Difference: 6 (29%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 480 150 Watts
Radeon HD 7950 200 Watts
Difference: 50 Watts (33%)

Memory Bandwidth

In theory, the Radeon RX 480 should perform just a bit faster than the Radeon HD 7950 in general. (explain)

Radeon RX 480 262144 MB/sec
Radeon HD 7950 240000 MB/sec
Difference: 22144 (9%)

Texel Rate

The Radeon RX 480 is much (more or less 80%) better at AF than the Radeon HD 7950. (explain)

Radeon RX 480 161280 Mtexels/sec
Radeon HD 7950 89600 Mtexels/sec
Difference: 71680 (80%)

Pixel Rate

If running with high levels of AA is important to you, then the Radeon RX 480 is a better choice, and very much so. (explain)

Radeon RX 480 35840 Mpixels/sec
Radeon HD 7950 25600 Mpixels/sec
Difference: 10240 (40%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon HD 7950

Amazon.com

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Radeon RX 480

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 7950 Radeon RX 480
Manufacturer AMD AMD
Year January 2012 June 2016
Code Name Tahiti Pro Polaris 10
Memory 1536 MB 8192 MB
Core Speed 800 MHz 1120 MHz
Memory Speed 5000 MHz 8000 MHz
Power (Max TDP) 200 watts 150 watts
Bandwidth 240000 MB/sec 262144 MB/sec
Texel Rate 89600 Mtexels/sec 161280 Mtexels/sec
Pixel Rate 25600 Mpixels/sec 35840 Mpixels/sec
Unified Shaders 1792 2304
Texture Mapping Units 112 144
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 384-bit 256-bit
Fab Process 28 nm 14 nm
Transistors 4313 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.1 DirectX 12.0
OpenGL Version OpenGL 4.2 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of information (in units of megabytes per second) that can be transferred over the external memory interface in a second. It's calculated by multiplying the card's interface width by its memory speed. If the card has DDR type memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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Radeon HD 7950

Amazon.com

Check prices at:

Radeon RX 480

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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