Compare any two graphics cards:
Radeon HD 7950 3GB vs Radeon RX 480
IntroThe Radeon HD 7950 3GB comes with a GPU core clock speed of 800 MHz, and the 3072 MB of GDDR5 RAM is set to run at 1250 MHz through a 384-bit bus. It also is made up of 1792 Stream Processors, 112 Texture Address Units, and 32 Raster Operation Units.Compare those specs to the Radeon RX 480, which has a GPU core clock speed of 1120 MHz, and 8192 MB of GDDR5 RAM running at 2000 MHz through a 256-bit bus. It also is comprised of 2304 Stream Processors, 144 Texture Address Units, and 32 ROPs.
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BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
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Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon RX 480, in theory, should perform just a bit faster than the Radeon HD 7950 3GB overall. (explain)
Texel RateThe Radeon RX 480 will be quite a bit (approximately 80%) better at anisotropic filtering than the Radeon HD 7950 3GB. (explain)
Pixel RateIf using lots of anti-aliasing is important to you, then the Radeon RX 480 is a better choice, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in MB per second) that can be moved over the external memory interface in one second. It's worked out by multiplying the card's bus width by the speed of its memory. In the case of DDR type RAM, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This figure is calculated by multiplying the total amount of texture units by the core speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the most pixels the graphics card can possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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