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Geforce GTX 770 vs Radeon RX 480

Intro

The Geforce GTX 770 has a GPU core speed of 1046 MHz, and the 2048 MB of GDDR5 memory is set to run at 1753 MHz through a 256-bit bus. It also is comprised of 1536 Stream Processors, 128 Texture Address Units, and 32 Raster Operation Units.

Compare that to the Radeon RX 480, which comes with a clock frequency of 1120 MHz and a GDDR5 memory frequency of 2000 MHz. It also makes use of a 256-bit bus, and uses a 14 nm design. It is comprised of 2304 SPUs, 144 Texture Address Units, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 480 13349 points
Geforce GTX 770 7854 points
Difference: 5495 (70%)

Ethereum Mining Hash Rate

Radeon RX 480 27 Mh/s
Geforce GTX 770 14 Mh/s
Difference: 13 (93%)

Zcash Mining Hash Rate

Radeon RX 480 280 Sol/s
Geforce GTX 770 70 Sol/s
Difference: 210 (300%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 480 150 Watts
Geforce GTX 770 230 Watts
Difference: 80 Watts (53%)

Memory Bandwidth

Theoretically speaking, the Radeon RX 480 will be 17% faster than the Geforce GTX 770 overall, due to its higher data rate. (explain)

Radeon RX 480 262144 MB/sec
Geforce GTX 770 224384 MB/sec
Difference: 37760 (17%)

Texel Rate

The Radeon RX 480 is just a bit (about 20%) more effective at anisotropic filtering than the Geforce GTX 770. (explain)

Radeon RX 480 161280 Mtexels/sec
Geforce GTX 770 133888 Mtexels/sec
Difference: 27392 (20%)

Pixel Rate

If using a high screen resolution is important to you, then the Radeon RX 480 is superior to the Geforce GTX 770, not by a very large margin though. (explain)

Radeon RX 480 35840 Mpixels/sec
Geforce GTX 770 33472 Mpixels/sec
Difference: 2368 (7%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 770

Amazon.com

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Radeon RX 480

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 770 Radeon RX 480
Manufacturer nVidia AMD
Year May 2013 June 2016
Code Name GK104 Polaris 10
Memory 2048 MB 8192 MB
Core Speed 1046 MHz 1120 MHz
Memory Speed 7012 MHz 8000 MHz
Power (Max TDP) 230 watts 150 watts
Bandwidth 224384 MB/sec 262144 MB/sec
Texel Rate 133888 Mtexels/sec 161280 Mtexels/sec
Pixel Rate 33472 Mpixels/sec 35840 Mpixels/sec
Unified Shaders 1536 2304
Texture Mapping Units 128 144
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 14 nm
Transistors 3540 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in MB per second) that can be moved past the external memory interface in a second. It's calculated by multiplying the interface width by its memory speed. If the card has DDR type RAM, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This number is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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Geforce GTX 770

Amazon.com

Check prices at:

Radeon RX 480

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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