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GeForce GTX 1080 vs Radeon HD 7950

Intro

The GeForce GTX 1080 comes with core speeds of 1607 MHz on the GPU, and 1251 MHz on the 8192 MB of GDDR5X RAM. It features 2560 SPUs along with 160 Texture Address Units and 64 ROPs.

Compare all of that to the Radeon HD 7950, which has a clock frequency of 800 MHz and a GDDR5 memory speed of 1250 MHz. It also makes use of a 384-bit memory bus, and uses a 28 nm design. It features 1792 SPUs, 112 Texture Address Units, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1080 21942 points
Radeon HD 7950 7731 points
Difference: 14211 (184%)

Zcash Mining Hash Rate

GeForce GTX 1080 553 Sol/s
Radeon HD 7950 235 Sol/s
Difference: 318 (135%)

Ethereum Mining Hash Rate

Radeon HD 7950 21 Mh/s
GeForce GTX 1080 20 Mh/s
Difference: 1 (5%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1080 180 Watts
Radeon HD 7950 200 Watts
Difference: 20 Watts (11%)

Memory Bandwidth

In theory, the GeForce GTX 1080 should be 37% quicker than the Radeon HD 7950 in general, due to its greater data rate. (explain)

GeForce GTX 1080 327680 MB/sec
Radeon HD 7950 240000 MB/sec
Difference: 87680 (37%)

Texel Rate

The GeForce GTX 1080 is quite a bit (about 187%) better at AF than the Radeon HD 7950. (explain)

GeForce GTX 1080 257120 Mtexels/sec
Radeon HD 7950 89600 Mtexels/sec
Difference: 167520 (187%)

Pixel Rate

If using high levels of AA is important to you, then the GeForce GTX 1080 is the winner, by far. (explain)

GeForce GTX 1080 102848 Mpixels/sec
Radeon HD 7950 25600 Mpixels/sec
Difference: 77248 (302%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1080

Amazon.com

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Radeon HD 7950

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1080 Radeon HD 7950
Manufacturer nVidia AMD
Year May 2016 January 2012
Code Name GP104-400 Tahiti Pro
Memory 8192 MB 1536 MB
Core Speed 1607 MHz 800 MHz
Memory Speed 10008 MHz 5000 MHz
Power (Max TDP) 180 watts 200 watts
Bandwidth 327680 MB/sec 240000 MB/sec
Texel Rate 257120 Mtexels/sec 89600 Mtexels/sec
Pixel Rate 102848 Mpixels/sec 25600 Mpixels/sec
Unified Shaders 2560 1792
Texture Mapping Units 160 112
Render Output Units 64 32
Bus Type GDDR5X GDDR5
Bus Width 256-bit 384-bit
Fab Process 16 nm 28 nm
Transistors 7200 million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.2

Memory Bandwidth: Memory bandwidth is the max amount of data (measured in megabytes per second) that can be transported past the external memory interface in one second. It is worked out by multiplying the interface width by its memory speed. If it uses DDR RAM, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This figure is worked out by multiplying the total texture units by the core clock speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly write to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 1080

Amazon.com

Check prices at:

Radeon HD 7950

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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