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GeForce 8800 GTS (G80) 320MB vs Radeon HD 4730

Intro

The GeForce 8800 GTS (G80) 320MB comes with a core clock frequency of 513 MHz and a GDDR3 memory frequency of 792 MHz. It also makes use of a 320-bit memory bus, and makes use of a 90 nm design. It features 96 SPUs, 48 Texture Address Units, and 20 Raster Operation Units.

Compare all that to the Radeon HD 4730, which features GPU core speed of 700 MHz, and 512 MB of GDDR5 memory running at 900 MHz through a 128-bit bus. It also is made up of 640(128x5) SPUs, 32 Texture Address Units, and 8 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 4730 140 Watts
GeForce 8800 GTS (G80) 320MB 143 Watts
Difference: 3 Watts (2%)

Memory Bandwidth

Theoretically speaking, the GeForce 8800 GTS (G80) 320MB is 10% quicker than the Radeon HD 4730 overall, because of its greater data rate. (explain)

GeForce 8800 GTS (G80) 320MB 63360 MB/sec
Radeon HD 4730 57600 MB/sec
Difference: 5760 (10%)

Texel Rate

The GeForce 8800 GTS (G80) 320MB should be a little bit (about 10%) faster with regards to AF than the Radeon HD 4730. (explain)

GeForce 8800 GTS (G80) 320MB 24624 Mtexels/sec
Radeon HD 4730 22400 Mtexels/sec
Difference: 2224 (10%)

Pixel Rate

The GeForce 8800 GTS (G80) 320MB will be a lot (more or less 83%) more effective at FSAA than the Radeon HD 4730, and should be capable of handling higher resolutions while still performing well. (explain)

GeForce 8800 GTS (G80) 320MB 10260 Mpixels/sec
Radeon HD 4730 5600 Mpixels/sec
Difference: 4660 (83%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8800 GTS (G80) 320MB

Amazon.com

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Radeon HD 4730

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8800 GTS (G80) 320MB Radeon HD 4730
Manufacturer nVidia AMD
Year Feb 2007 Jun 8, 2009
Code Name G80 RV770/CE
Memory 320 MB 512 MB
Core Speed 513 MHz 700 MHz
Memory Speed 1584 MHz 3600 MHz
Power (Max TDP) 143 watts 140 watts
Bandwidth 63360 MB/sec 57600 MB/sec
Texel Rate 24624 Mtexels/sec 22400 Mtexels/sec
Pixel Rate 10260 Mpixels/sec 5600 Mpixels/sec
Unified Shaders 96 640(128x5)
Texture Mapping Units 48 32
Render Output Units 20 8
Bus Type GDDR3 GDDR5
Bus Width 320-bit 128-bit
Fab Process 90 nm 55 nm
Transistors 681 million 956 million
Bus PCIe x16 PCIe 2.0 x16
DirectX Version DirectX 10 DirectX 10.1
OpenGL Version OpenGL 3.0 OpenGL 3.0

Memory Bandwidth: Bandwidth is the max amount of data (measured in megabytes per second) that can be transported over the external memory interface in a second. It's calculated by multiplying the card's bus width by its memory speed. If it uses DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This number is calculated by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce 8800 GTS (G80) 320MB

Amazon.com

Check prices at:

Radeon HD 4730

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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