Compare any two graphics cards:
Radeon HD 5750 1GB vs Radeon R9 285
IntroThe Radeon HD 5750 1GB comes with a clock speed of 700 MHz and a GDDR5 memory speed of 1150 MHz. It also makes use of a 128-bit bus, and makes use of a 40 nm design. It is made up of 720(144x5) SPUs, 36 Texture Address Units, and 16 ROPs.Compare those specs to the Radeon R9 285, which features GPU clock speed of 918 MHz, and 2048 MB of GDDR5 memory set to run at 1375 MHz through a 256-bit bus. It also is comprised of 1792 Stream Processors, 112 TAUs, and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon R9 285 is 139% faster than the Radeon HD 5750 1GB in general, because of its greater bandwidth. (explain)
Texel RateThe Radeon R9 285 should be quite a bit (about 308%) more effective at anisotropic filtering than the Radeon HD 5750 1GB. (explain)
Pixel RateIf running with high levels of AA is important to you, then the Radeon R9 285 is the winner, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of data (counted in megabytes per second) that can be transported past the external memory interface within a second. It's worked out by multiplying the card's interface width by the speed of its memory. If it uses DDR type RAM, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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