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GeForce GTX 560 Ti vs Radeon R9 285

Intro

The GeForce GTX 560 Ti comes with core clock speeds of 822 MHz on the GPU, and 1002 MHz on the 1024 MB of GDDR5 RAM. It features 384 SPUs along with 64 Texture Address Units and 32 ROPs.

Compare those specs to the Radeon R9 285, which comes with clock speeds of 918 MHz on the GPU, and 1375 MHz on the 2048 MB of GDDR5 RAM. It features 1792 SPUs as well as 112 TAUs and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 285 8500 points
GeForce GTX 560 Ti 3466 points
Difference: 5034 (145%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 560 Ti 170 Watts
Radeon R9 285 190 Watts
Difference: 20 Watts (12%)

Memory Bandwidth

The Radeon R9 285 should theoretically perform much faster than the GeForce GTX 560 Ti in general. (explain)

Radeon R9 285 176000 MB/sec
GeForce GTX 560 Ti 128256 MB/sec
Difference: 47744 (37%)

Texel Rate

The Radeon R9 285 should be much (more or less 95%) more effective at anisotropic filtering than the GeForce GTX 560 Ti. (explain)

Radeon R9 285 102816 Mtexels/sec
GeForce GTX 560 Ti 52608 Mtexels/sec
Difference: 50208 (95%)

Pixel Rate

If running with high levels of AA is important to you, then the Radeon R9 285 is superior to the GeForce GTX 560 Ti, though only just barely. (explain)

Radeon R9 285 29376 Mpixels/sec
GeForce GTX 560 Ti 26304 Mpixels/sec
Difference: 3072 (12%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 560 Ti

Amazon.com

Check prices at:

Radeon R9 285

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 560 Ti Radeon R9 285
Manufacturer nVidia AMD
Year January 2011 September 2014
Code Name GF114 Tonga PRO
Memory 1024 MB 2048 MB
Core Speed 822 MHz 918 MHz
Memory Speed 4008 MHz 5500 MHz
Power (Max TDP) 170 watts 190 watts
Bandwidth 128256 MB/sec 176000 MB/sec
Texel Rate 52608 Mtexels/sec 102816 Mtexels/sec
Pixel Rate 26304 Mpixels/sec 29376 Mpixels/sec
Unified Shaders 384 1792
Texture Mapping Units 64 112
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 40 nm 28 nm
Transistors 1950 million 5000 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.4

Memory Bandwidth: Bandwidth is the max amount of data (in units of MB per second) that can be transferred past the external memory interface in one second. It's calculated by multiplying the card's bus width by its memory speed. If the card has DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 560 Ti

Amazon.com

Check prices at:

Radeon R9 285

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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