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Radeon R9 285 vs Radeon R9 380 4G

Intro

The Radeon R9 285 comes with a clock frequency of 918 MHz and a GDDR5 memory frequency of 1375 MHz. It also features a 256-bit memory bus, and makes use of a 28 nm design. It is made up of 1792 SPUs, 112 Texture Address Units, and 32 ROPs.

Compare those specs to the Radeon R9 380 4G, which comes with core clock speeds of 970 MHz on the GPU, and 1425 MHz on the 4096 MB of GDDR5 memory. It features 1792 SPUs along with 112 TAUs and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 380 4G 8837 points
Radeon R9 285 8500 points
Difference: 337 (4%)

Ethereum Mining Hash Rate

Radeon R9 380 4G 21 Mh/s
Radeon R9 285 18 Mh/s
Difference: 3 (17%)

Power Usage and Theoretical Benchmarks

Both cards have the same power consumption.

Memory Bandwidth

The Radeon R9 380 4G should theoretically perform a little bit faster than the Radeon R9 285 in general. (explain)

Radeon R9 380 4G 182400 MB/sec
Radeon R9 285 176000 MB/sec
Difference: 6400 (4%)

Texel Rate

The Radeon R9 380 4G will be a bit (about 6%) faster with regards to texture filtering than the Radeon R9 285. (explain)

Radeon R9 380 4G 108640 Mtexels/sec
Radeon R9 285 102816 Mtexels/sec
Difference: 5824 (6%)

Pixel Rate

The Radeon R9 380 4G should be just a bit (about 6%) more effective at AA than the Radeon R9 285, and also should be able to handle higher resolutions while still performing well. (explain)

Radeon R9 380 4G 31040 Mpixels/sec
Radeon R9 285 29376 Mpixels/sec
Difference: 1664 (6%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon R9 285

Amazon.com

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Radeon R9 380 4G

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon R9 285 Radeon R9 380 4G
Manufacturer AMD AMD
Year September 2014 June 2015
Code Name Tonga PRO Antigua PRO
Memory 2048 MB 4096 MB
Core Speed 918 MHz 970 MHz
Memory Speed 5500 MHz 5700 MHz
Power (Max TDP) 190 watts 190 watts
Bandwidth 176000 MB/sec 182400 MB/sec
Texel Rate 102816 Mtexels/sec 108640 Mtexels/sec
Pixel Rate 29376 Mpixels/sec 31040 Mpixels/sec
Unified Shaders 1792 1792
Texture Mapping Units 112 112
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 5000 million 5000 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.4 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of information (measured in MB per second) that can be transferred across the external memory interface in a second. It is worked out by multiplying the bus width by its memory speed. In the case of DDR memory, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels the graphics card could possibly write to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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Radeon R9 285

Amazon.com

Check prices at:

Radeon R9 380 4G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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