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GeForce GTX 560 Ti vs Radeon R9 380X

Intro

The GeForce GTX 560 Ti has core clock speeds of 822 MHz on the GPU, and 1002 MHz on the 1024 MB of GDDR5 memory. It features 384 SPUs as well as 64 TAUs and 32 Rasterization Operator Units.

Compare those specifications to the Radeon R9 380X, which comes with a GPU core clock speed of 970 MHz, and 4096 MB of GDDR5 memory set to run at 1425 MHz through a 256-bit bus. It also is comprised of 2048 Stream Processors, 128 TAUs, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 380X 9519 points
GeForce GTX 560 Ti 3466 points
Difference: 6053 (175%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 560 Ti 170 Watts
Radeon R9 380X 190 Watts
Difference: 20 Watts (12%)

Memory Bandwidth

As far as performance goes, the Radeon R9 380X should theoretically be much better than the GeForce GTX 560 Ti in general. (explain)

Radeon R9 380X 182400 MB/sec
GeForce GTX 560 Ti 128256 MB/sec
Difference: 54144 (42%)

Texel Rate

The Radeon R9 380X will be a lot (about 136%) faster with regards to anisotropic filtering than the GeForce GTX 560 Ti. (explain)

Radeon R9 380X 124160 Mtexels/sec
GeForce GTX 560 Ti 52608 Mtexels/sec
Difference: 71552 (136%)

Pixel Rate

If using a high screen resolution is important to you, then the Radeon R9 380X is a better choice, but not by far. (explain)

Radeon R9 380X 31040 Mpixels/sec
GeForce GTX 560 Ti 26304 Mpixels/sec
Difference: 4736 (18%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 560 Ti

Amazon.com

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Radeon R9 380X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 560 Ti Radeon R9 380X
Manufacturer nVidia AMD
Year January 2011 November 2015
Code Name GF114 Tonga XT
Memory 1024 MB 4096 MB
Core Speed 822 MHz 970 MHz
Memory Speed 4008 MHz 5700 MHz
Power (Max TDP) 170 watts 190 watts
Bandwidth 128256 MB/sec 182400 MB/sec
Texel Rate 52608 Mtexels/sec 124160 Mtexels/sec
Pixel Rate 26304 Mpixels/sec 31040 Mpixels/sec
Unified Shaders 384 2048
Texture Mapping Units 64 128
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 40 nm 28 nm
Transistors 1950 million 5000 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in MB per second) that can be transported over the external memory interface in a second. The number is calculated by multiplying the card's interface width by its memory speed. If the card has DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This number is worked out by multiplying the total texture units by the core clock speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 560 Ti

Amazon.com

Check prices at:

Radeon R9 380X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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