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Geforce GTX 670 vs Radeon R9 380X

Intro

The Geforce GTX 670 comes with core speeds of 915 MHz on the GPU, and 1500 MHz on the 2048 MB of GDDR5 RAM. It features 1344 SPUs along with 112 Texture Address Units and 32 ROPs.

Compare those specifications to the Radeon R9 380X, which features a GPU core clock speed of 970 MHz, and 4096 MB of GDDR5 RAM running at 1425 MHz through a 256-bit bus. It also is made up of 2048 Stream Processors, 128 TAUs, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 380X 9519 points
Geforce GTX 670 7351 points
Difference: 2168 (29%)

Ethereum Mining Hash Rate

Radeon R9 380X 19 Mh/s
Geforce GTX 670 13 Mh/s
Difference: 6 (46%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Geforce GTX 670 170 Watts
Radeon R9 380X 190 Watts
Difference: 20 Watts (12%)

Memory Bandwidth

In theory, the Geforce GTX 670 is 5% quicker than the Radeon R9 380X in general, because of its higher data rate. (explain)

Geforce GTX 670 192000 MB/sec
Radeon R9 380X 182400 MB/sec
Difference: 9600 (5%)

Texel Rate

The Radeon R9 380X will be a lot (more or less 21%) faster with regards to texture filtering than the Geforce GTX 670. (explain)

Radeon R9 380X 124160 Mtexels/sec
Geforce GTX 670 102480 Mtexels/sec
Difference: 21680 (21%)

Pixel Rate

The Radeon R9 380X should be just a bit (approximately 6%) more effective at AA than the Geforce GTX 670, and should be capable of handling higher screen resolutions while still performing well. (explain)

Radeon R9 380X 31040 Mpixels/sec
Geforce GTX 670 29280 Mpixels/sec
Difference: 1760 (6%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 670

Amazon.com

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Radeon R9 380X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 670 Radeon R9 380X
Manufacturer nVidia AMD
Year May 2012 November 2015
Code Name GK104 Tonga XT
Memory 2048 MB 4096 MB
Core Speed 915 MHz 970 MHz
Memory Speed 6000 MHz 5700 MHz
Power (Max TDP) 170 watts 190 watts
Bandwidth 192000 MB/sec 182400 MB/sec
Texel Rate 102480 Mtexels/sec 124160 Mtexels/sec
Pixel Rate 29280 Mpixels/sec 31040 Mpixels/sec
Unified Shaders 1344 2048
Texture Mapping Units 112 128
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 3540 million 5000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.2 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of information (in units of megabytes per second) that can be transferred over the external memory interface within a second. The number is calculated by multiplying the interface width by its memory clock speed. In the case of DDR type memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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Geforce GTX 670

Amazon.com

Check prices at:

Radeon R9 380X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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