Compare any two graphics cards:
Radeon HD 3850 256MB vs Radeon HD 4750
IntroThe Radeon HD 3850 256MB features a clock frequency of 668 MHz and a GDDR3 memory speed of 828 MHz. It also features a 256-bit bus, and uses a 55 nm design. It features 320(64x5) SPUs, 16 TAUs, and 16 ROPs.Compare those specifications to the Radeon HD 4750, which makes use of a 40 nm design. AMD has set the core speed at 730 MHz. The GDDR5 RAM is set to run at a frequency of 800 MHz on this particular card. It features 640(128x5) SPUs along with 32 TAUs and 16 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksBoth cards have the same power consumption.Memory BandwidthThe Radeon HD 3850 256MB should theoretically perform a bit faster than the Radeon HD 4750 in general. (explain)
Texel RateThe Radeon HD 4750 should be much (about 119%) faster with regards to texture filtering than the Radeon HD 3850 256MB. (explain)
Pixel RateIf running with high levels of AA is important to you, then the Radeon HD 4750 is a better choice, but not by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (in units of MB per second) that can be moved across the external memory interface in one second. It is calculated by multiplying the interface width by its memory speed. If it uses DDR memory, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This figure is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly write to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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