Compare any two graphics cards:
Radeon HD 6970 vs Radeon R9 M390X
IntroThe Radeon HD 6970 comes with core clock speeds of 880 MHz on the GPU, and 1375 MHz on the 2048 MB of GDDR5 RAM. It features 1536 SPUs as well as 96 Texture Address Units and 32 ROPs.Compare those specifications to the Radeon R9 M390X, which uses a 28 nm design. AMD has clocked the core frequency at 723 MHz. The GDDR5 RAM is set to run at a frequency of 1250 MHz on this particular model. It features 2048 SPUs as well as 128 TAUs and 32 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the Radeon HD 6970 should theoretically be a bit better than the Radeon R9 M390X overall. (explain)
Texel RateThe Radeon R9 M390X should be a bit (more or less 10%) more effective at texture filtering than the Radeon HD 6970. (explain)
Pixel RateThe Radeon HD 6970 will be a lot (about 22%) faster with regards to AA than the Radeon R9 M390X, and also will be capable of handling higher screen resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (measured in MB per second) that can be transported over the external memory interface in one second. It's calculated by multiplying the bus width by its memory clock speed. If it uses DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This number is calculated by multiplying the total texture units by the core speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!