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GeForce GTX 465 vs Radeon R9 M385X

Intro

The GeForce GTX 465 has a GPU core speed of 607 MHz, and the 1024 MB of GDDR5 RAM is set to run at 802 MHz through a 256-bit bus. It also features 352 SPUs, 44 TAUs, and 32 Raster Operation Units.

Compare all of that to the Radeon R9 M385X, which features clock speeds of 1100 MHz on the GPU, and 1500 MHz on the 4096 MB of GDDR5 RAM. It features 896 SPUs as well as 56 TAUs and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically, the GeForce GTX 465 should be a little bit faster than the Radeon R9 M385X in general. (explain)

GeForce GTX 465 102592 MB/sec
Radeon R9 M385X 96000 MB/sec
Difference: 6592 (7%)

Texel Rate

The Radeon R9 M385X is much (more or less 131%) more effective at AF than the GeForce GTX 465. (explain)

Radeon R9 M385X 61600 Mtexels/sec
GeForce GTX 465 26708 Mtexels/sec
Difference: 34892 (131%)

Pixel Rate

The GeForce GTX 465 will be a bit (approximately 10%) more effective at anti-aliasing than the Radeon R9 M385X, and also should be capable of handling higher resolutions without slowing down too much. (explain)

GeForce GTX 465 19424 Mpixels/sec
Radeon R9 M385X 17600 Mpixels/sec
Difference: 1824 (10%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 465

Amazon.com

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Radeon R9 M385X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 465 Radeon R9 M385X
Manufacturer nVidia AMD
Year May 2010 2015
Code Name GF100 Bonaire
Memory 1024 MB 4096 MB
Core Speed 607 MHz 1100 MHz
Memory Speed 3208 MHz 6000 MHz
Power (Max TDP) 200 watts (Unknown) watts
Bandwidth 102592 MB/sec 96000 MB/sec
Texel Rate 26708 Mtexels/sec 61600 Mtexels/sec
Pixel Rate 19424 Mpixels/sec 17600 Mpixels/sec
Unified Shaders 352 896
Texture Mapping Units 44 56
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 3000 million (Unknown) million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of information (counted in megabytes per second) that can be moved past the external memory interface in one second. The number is calculated by multiplying the card's interface width by its memory speed. If the card has DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This figure is worked out by multiplying the total texture units of the card by the core speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 465

Amazon.com

Check prices at:

Radeon R9 M385X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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