Compare any two graphics cards:
Radeon HD 5750 512MB vs Radeon R9 M375X
IntroThe Radeon HD 5750 512MB uses a 40 nm design. AMD has clocked the core frequency at 700 MHz. The GDDR5 memory works at a frequency of 1150 MHz on this specific card. It features 720(144x5) SPUs along with 36 Texture Address Units and 16 ROPs.Compare all of that to the Radeon R9 M375X, which makes use of a 28 nm design. AMD has set the core speed at 1015 MHz. The GDDR5 memory runs at a speed of 1125 MHz on this specific card. It features 640 SPUs as well as 40 Texture Address Units and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthIn theory, the Radeon HD 5750 512MB is 2% faster than the Radeon R9 M375X in general, because of its higher bandwidth. (explain)
Texel RateThe Radeon R9 M375X should be much (more or less 61%) more effective at AF than the Radeon HD 5750 512MB. (explain)
Pixel RateThe Radeon R9 M375X should be quite a bit (approximately 45%) better at anti-aliasing than the Radeon HD 5750 512MB, and also able to handle higher screen resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in MB per second) that can be transported over the external memory interface in a second. It is calculated by multiplying the card's interface width by the speed of its memory. If the card has DDR type memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This figure is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly record to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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