Compare any two graphics cards:
Radeon HD 6770 vs Radeon R9 M375X
IntroThe Radeon HD 6770 makes use of a 40 nm design. AMD has set the core speed at 900 MHz. The GDDR5 memory is set to run at a speed of 1050 MHz on this specific card. It features 800 SPUs as well as 40 Texture Address Units and 16 ROPs.Compare that to the Radeon R9 M375X, which makes use of a 28 nm design. AMD has clocked the core frequency at 1015 MHz. The GDDR5 RAM runs at a frequency of 1125 MHz on this model. It features 640 SPUs along with 40 TAUs and 16 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthThe Radeon R9 M375X should in theory perform a bit faster than the Radeon HD 6770 in general. (explain)
Texel RateThe Radeon R9 M375X is just a bit (more or less 13%) more effective at AF than the Radeon HD 6770. (explain)
Pixel RateThe Radeon R9 M375X is a small bit (approximately 13%) better at anti-aliasing than the Radeon HD 6770, and should be able to handle higher resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of data (counted in megabytes per second) that can be transported past the external memory interface in one second. It is calculated by multiplying the card's interface width by its memory clock speed. If the card has DDR type RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly write to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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