Compare any two graphics cards:
GeForce 9600 GSO 1.5GB vs Radeon R9 M375
IntroThe GeForce 9600 GSO 1.5GB has a core clock frequency of 550 MHz and a GDDR3 memory speed of 800 MHz. It also makes use of a 192-bit memory bus, and makes use of a 65 nm design. It features 96 SPUs, 48 TAUs, and 12 Raster Operation Units.Compare that to the Radeon R9 M375, which uses a 28 nm design. AMD has clocked the core speed at 1015 MHz. The DDR3 RAM is set to run at a speed of 1100 MHz on this specific card. It features 640 SPUs along with 40 Texture Address Units and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthThe GeForce 9600 GSO 1.5GB should in theory perform a little bit faster than the Radeon R9 M375 overall. (explain)
Texel RateThe Radeon R9 M375 is a lot (more or less 54%) better at texture filtering than the GeForce 9600 GSO 1.5GB. (explain)
Pixel RateThe Radeon R9 M375 should be a lot (more or less 146%) faster with regards to AA than the GeForce 9600 GSO 1.5GB, and also capable of handling higher resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in megabytes per second) that can be moved over the external memory interface in a second. It is calculated by multiplying the card's bus width by the speed of its memory. If it uses DDR type memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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