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GeForce 8800 GTS (G80) 320MB vs Radeon HD 4830 1GB

Intro

The GeForce 8800 GTS (G80) 320MB comes with a GPU core clock speed of 513 MHz, and the 320 MB of GDDR3 memory is set to run at 792 MHz through a 320-bit bus. It also is made up of 96 Stream Processors, 48 TAUs, and 20 Raster Operation Units.

Compare all that to the Radeon HD 4830 1GB, which has a core clock frequency of 575 MHz and a GDDR4 memory speed of 900 MHz. It also features a 256-bit memory bus, and uses a 55 nm design. It is made up of 640(128x5) SPUs, 32 TAUs, and 16 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 4830 1GB 95 Watts
GeForce 8800 GTS (G80) 320MB 143 Watts
Difference: 48 Watts (51%)

Memory Bandwidth

As far as performance goes, the GeForce 8800 GTS (G80) 320MB should theoretically be just a bit better than the Radeon HD 4830 1GB overall. (explain)

GeForce 8800 GTS (G80) 320MB 63360 MB/sec
Radeon HD 4830 1GB 57600 MB/sec
Difference: 5760 (10%)

Texel Rate

The GeForce 8800 GTS (G80) 320MB should be a lot (about 34%) faster with regards to anisotropic filtering than the Radeon HD 4830 1GB. (explain)

GeForce 8800 GTS (G80) 320MB 24624 Mtexels/sec
Radeon HD 4830 1GB 18400 Mtexels/sec
Difference: 6224 (34%)

Pixel Rate

The GeForce 8800 GTS (G80) 320MB is a bit (more or less 12%) better at AA than the Radeon HD 4830 1GB, and will be able to handle higher resolutions without losing too much performance. (explain)

GeForce 8800 GTS (G80) 320MB 10260 Mpixels/sec
Radeon HD 4830 1GB 9200 Mpixels/sec
Difference: 1060 (12%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8800 GTS (G80) 320MB

Amazon.com

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Radeon HD 4830 1GB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8800 GTS (G80) 320MB Radeon HD 4830 1GB
Manufacturer nVidia AMD
Year Feb 2007 Oct 21, 2008
Code Name G80 RV770 LE
Memory 320 MB 1024 MB
Core Speed 513 MHz 575 MHz
Memory Speed 1584 MHz 1800 MHz
Power (Max TDP) 143 watts 95 watts
Bandwidth 63360 MB/sec 57600 MB/sec
Texel Rate 24624 Mtexels/sec 18400 Mtexels/sec
Pixel Rate 10260 Mpixels/sec 9200 Mpixels/sec
Unified Shaders 96 640(128x5)
Texture Mapping Units 48 32
Render Output Units 20 16
Bus Type GDDR3 GDDR4
Bus Width 320-bit 256-bit
Fab Process 90 nm 55 nm
Transistors 681 million 956 million
Bus PCIe x16 PCIe 2.0 x16
DirectX Version DirectX 10 DirectX 10.1
OpenGL Version OpenGL 3.0 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of MB per second) that can be moved over the external memory interface within a second. The number is worked out by multiplying the interface width by its memory clock speed. In the case of DDR type RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This figure is calculated by multiplying the total number of texture units by the core speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce 8800 GTS (G80) 320MB

Amazon.com

Check prices at:

Radeon HD 4830 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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