Compare any two graphics cards:
Radeon R9 M290X vs Radeon R9 M375
IntroThe Radeon R9 M290X makes use of a 28 nm design. AMD has set the core speed at 850 MHz. The GDDR5 RAM runs at a frequency of 1200 MHz on this card. It features 1280 SPUs as well as 80 TAUs and 32 ROPs.Compare that to the Radeon R9 M375, which features core speeds of 1015 MHz on the GPU, and 1100 MHz on the 4096 MB of DDR3 RAM. It features 640 SPUs as well as 40 TAUs and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthIn theory, the Radeon R9 M290X should be much faster than the Radeon R9 M375 overall. (explain)
Texel RateThe Radeon R9 M290X should be much (approximately 67%) better at AF than the Radeon R9 M375. (explain)
Pixel RateIf running with lots of anti-aliasing is important to you, then the Radeon R9 M290X is a better choice, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in MB per second) that can be moved over the external memory interface within a second. It's calculated by multiplying the card's bus width by its memory clock speed. If it uses DDR type RAM, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This number is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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