Compare any two graphics cards:
Radeon HD 4730 vs Radeon R9 M370X
IntroThe Radeon HD 4730 has a core clock speed of 700 MHz and a GDDR5 memory frequency of 900 MHz. It also uses a 128-bit bus, and makes use of a 55 nm design. It features 640(128x5) SPUs, 32 Texture Address Units, and 8 Raster Operation Units.Compare those specifications to the Radeon R9 M370X, which features a core clock speed of 800 MHz and a GDDR5 memory frequency of 1125 MHz. It also uses a 128-bit bus, and uses a 28 nm design. It features 640 SPUs, 40 Texture Address Units, and 16 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthAs far as performance goes, the Radeon R9 M370X should theoretically be quite a bit superior to the Radeon HD 4730 in general. (explain)
Texel RateThe Radeon R9 M370X will be much (about 43%) more effective at AF than the Radeon HD 4730. (explain)
Pixel RateIf using high levels of AA is important to you, then the Radeon R9 M370X is the winner, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (counted in megabytes per second) that can be transferred over the external memory interface in a second. It is calculated by multiplying the interface width by its memory clock speed. If the card has DDR type RAM, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This number is calculated by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the most pixels the graphics card can possibly write to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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