Compare any two graphics cards:
VS

Radeon HD 3850 256MB vs Radeon HD 4830 1GB

Intro

The Radeon HD 3850 256MB comes with a clock speed of 668 MHz and a GDDR3 memory frequency of 828 MHz. It also uses a 256-bit memory bus, and uses a 55 nm design. It is comprised of 320(64x5) SPUs, 16 Texture Address Units, and 16 Raster Operation Units.

Compare all that to the Radeon HD 4830 1GB, which uses a 55 nm design. AMD has set the core frequency at 575 MHz. The GDDR4 RAM works at a frequency of 900 MHz on this card. It features 640(128x5) SPUs along with 32 Texture Address Units and 16 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 3850 256MB 75 Watts
Radeon HD 4830 1GB 95 Watts
Difference: 20 Watts (27%)

Memory Bandwidth

The Radeon HD 4830 1GB, in theory, should be a small bit faster than the Radeon HD 3850 256MB overall. (explain)

Radeon HD 4830 1GB 57600 MB/sec
Radeon HD 3850 256MB 52992 MB/sec
Difference: 4608 (9%)

Texel Rate

The Radeon HD 4830 1GB should be much (approximately 72%) faster with regards to anisotropic filtering than the Radeon HD 3850 256MB. (explain)

Radeon HD 4830 1GB 18400 Mtexels/sec
Radeon HD 3850 256MB 10688 Mtexels/sec
Difference: 7712 (72%)

Pixel Rate

The Radeon HD 3850 256MB is a small bit (more or less 16%) better at AA than the Radeon HD 4830 1GB, and will be able to handle higher resolutions without losing too much performance. (explain)

Radeon HD 3850 256MB 10688 Mpixels/sec
Radeon HD 4830 1GB 9200 Mpixels/sec
Difference: 1488 (16%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

Radeon HD 3850 256MB

Amazon.com

Check prices at:

Radeon HD 4830 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model Radeon HD 3850 256MB Radeon HD 4830 1GB
Manufacturer AMD AMD
Year Nov 19, 2007 Oct 21, 2008
Code Name RV670 PRO RV770 LE
Memory 256 MB 1024 MB
Core Speed 668 MHz 575 MHz
Memory Speed 1656 MHz 1800 MHz
Power (Max TDP) 75 watts 95 watts
Bandwidth 52992 MB/sec 57600 MB/sec
Texel Rate 10688 Mtexels/sec 18400 Mtexels/sec
Pixel Rate 10688 Mpixels/sec 9200 Mpixels/sec
Unified Shaders 320(64x5) 640(128x5)
Texture Mapping Units 16 32
Render Output Units 16 16
Bus Type GDDR3 GDDR4
Bus Width 256-bit 256-bit
Fab Process 55 nm 55 nm
Transistors (Unknown) million 956 million
Bus PCIe 2.0 x16/AGP 8x PCIe 2.0 x16
DirectX Version DirectX 10.1 DirectX 10.1
OpenGL Version OpenGL 3.0 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in MB per second) that can be transferred across the external memory interface within a second. It's worked out by multiplying the bus width by its memory clock speed. If the card has DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This number is worked out by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

Radeon HD 3850 256MB

Amazon.com

Check prices at:

Radeon HD 4830 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield