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GeForce 9600 GSO 512MB vs Radeon HD 4830 512MB

Intro

The GeForce 9600 GSO 512MB has a GPU core clock speed of 650 MHz, and the 512 MB of GDDR3 memory is set to run at 900 MHz through a 256-bit bus. It also is made up of 96 Stream Processors, 48 Texture Address Units, and 16 ROPs.

Compare those specifications to the Radeon HD 4830 512MB, which features a core clock speed of 575 MHz and a GDDR3 memory speed of 900 MHz. It also makes use of a 256-bit bus, and uses a 55 nm design. It is comprised of 640(128x5) SPUs, 32 TAUs, and 16 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 9600 GSO 512MB 90 Watts
Radeon HD 4830 512MB 95 Watts
Difference: 5 Watts (6%)

Memory Bandwidth

Both cards have exactly the same memory bandwidth, so in theory they should perform the same. (explain)

Texel Rate

The GeForce 9600 GSO 512MB will be a lot (more or less 70%) more effective at anisotropic filtering than the Radeon HD 4830 512MB. (explain)

GeForce 9600 GSO 512MB 31200 Mtexels/sec
Radeon HD 4830 512MB 18400 Mtexels/sec
Difference: 12800 (70%)

Pixel Rate

The GeForce 9600 GSO 512MB should be just a bit (more or less 13%) better at full screen anti-aliasing than the Radeon HD 4830 512MB, and will be able to handle higher screen resolutions without losing too much performance. (explain)

GeForce 9600 GSO 512MB 10400 Mpixels/sec
Radeon HD 4830 512MB 9200 Mpixels/sec
Difference: 1200 (13%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 9600 GSO 512MB

Amazon.com

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Radeon HD 4830 512MB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 9600 GSO 512MB Radeon HD 4830 512MB
Manufacturer nVidia AMD
Year October 2008 Oct 21, 2008
Code Name G94a/b RV770 LE
Memory 512 MB 512 MB
Core Speed 650 MHz 575 MHz
Memory Speed 1800 MHz 1800 MHz
Power (Max TDP) 90 watts 95 watts
Bandwidth 57600 MB/sec 57600 MB/sec
Texel Rate 31200 Mtexels/sec 18400 Mtexels/sec
Pixel Rate 10400 Mpixels/sec 9200 Mpixels/sec
Unified Shaders 96 640(128x5)
Texture Mapping Units 48 32
Render Output Units 16 16
Bus Type GDDR3 GDDR3
Bus Width 256-bit 256-bit
Fab Process 65/55 nm 55 nm
Transistors 505 million 956 million
Bus PCIe x16 2.0 PCIe 2.0 x16
DirectX Version DirectX 10 DirectX 10.1
OpenGL Version OpenGL 3.0 OpenGL 3.0

Memory Bandwidth: Bandwidth is the max amount of information (in units of megabytes per second) that can be transported past the external memory interface in one second. The number is calculated by multiplying the card's bus width by its memory speed. If it uses DDR memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This number is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce 9600 GSO 512MB

Amazon.com

Check prices at:

Radeon HD 4830 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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