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GeForce GT 130 vs Radeon R5 M330

Intro

The GeForce GT 130 has a core clock speed of 500 MHz and a DDR2 memory speed of 250 MHz. It also features a 192-bit bus, and makes use of a 55 nm design. It is comprised of 48 SPUs, 24 TAUs, and 16 Raster Operation Units.

Compare those specs to the Radeon R5 M330, which makes use of a 28 nm design. AMD has clocked the core speed at 1030 MHz. The DDR3 RAM runs at a frequency of 900 MHz on this particular card. It features 320 SPUs along with 20 TAUs and 8 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically speaking, the Radeon R5 M330 will be 20% quicker than the GeForce GT 130 overall, because of its higher data rate. (explain)

Radeon R5 M330 14400 MB/sec
GeForce GT 130 12000 MB/sec
Difference: 2400 (20%)

Texel Rate

The Radeon R5 M330 should be quite a bit (more or less 72%) more effective at texture filtering than the GeForce GT 130. (explain)

Radeon R5 M330 20600 Mtexels/sec
GeForce GT 130 12000 Mtexels/sec
Difference: 8600 (72%)

Pixel Rate

If running with a high resolution is important to you, then the Radeon R5 M330 is the winner, but only just. (explain)

Radeon R5 M330 8240 Mpixels/sec
GeForce GT 130 8000 Mpixels/sec
Difference: 240 (3%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GT 130

Amazon.com

Check prices at:

Radeon R5 M330

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 130 Radeon R5 M330
Manufacturer nVidia AMD
Year March 10, 2009 2015
Code Name G94b Oland
Memory 768 MB 2048 MB
Core Speed 500 MHz 1030 MHz
Memory Speed 500 MHz 1800 MHz
Power (Max TDP) 75 watts (Unknown) watts
Bandwidth 12000 MB/sec 14400 MB/sec
Texel Rate 12000 Mtexels/sec 20600 Mtexels/sec
Pixel Rate 8000 Mpixels/sec 8240 Mpixels/sec
Unified Shaders 48 320
Texture Mapping Units 24 20
Render Output Units 16 8
Bus Type DDR2 DDR3
Bus Width 192-bit 64-bit
Fab Process 55 nm 28 nm
Transistors 505 million (Unknown) million
Bus PCIe x16 2.0 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 12
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in megabytes per second) that can be transferred past the external memory interface in one second. The number is calculated by multiplying the card's bus width by the speed of its memory. In the case of DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This figure is calculated by multiplying the total number of texture units by the core speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GT 130

Amazon.com

Check prices at:

Radeon R5 M330

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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