Compare any two graphics cards:
VS

GeForce GTX 880M vs Radeon HD 4550 256MB

Intro

The GeForce GTX 880M comes with a core clock frequency of 954 MHz and a GDDR5 memory frequency of 1000 MHz. It also makes use of a 256-bit bus, and makes use of a 28 nm design. It is made up of 1536 SPUs, 128 Texture Address Units, and 32 Raster Operation Units.

Compare all of that to the Radeon HD 4550 256MB, which comes with GPU clock speed of 600 MHz, and 256 MB of DDR3 RAM set to run at 800 MHz through a 64-bit bus. It also is made up of 80(16x5) Stream Processors, 8 TAUs, and 4 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 4550 256MB 25 Watts
GeForce GTX 880M 130 Watts
Difference: 105 Watts (420%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 880M is 900% quicker than the Radeon HD 4550 256MB in general, because of its higher bandwidth. (explain)

GeForce GTX 880M 128000 MB/sec
Radeon HD 4550 256MB 12800 MB/sec
Difference: 115200 (900%)

Texel Rate

The GeForce GTX 880M will be much (about 2444%) more effective at texture filtering than the Radeon HD 4550 256MB. (explain)

GeForce GTX 880M 122112 Mtexels/sec
Radeon HD 4550 256MB 4800 Mtexels/sec
Difference: 117312 (2444%)

Pixel Rate

The GeForce GTX 880M is much (approximately 1172%) more effective at AA than the Radeon HD 4550 256MB, and also capable of handling higher screen resolutions without slowing down too much. (explain)

GeForce GTX 880M 30528 Mpixels/sec
Radeon HD 4550 256MB 2400 Mpixels/sec
Difference: 28128 (1172%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 880M

Amazon.com

Check prices at:

Radeon HD 4550 256MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 880M Radeon HD 4550 256MB
Manufacturer nVidia AMD
Year March 12 2014 Sep 30, 2008
Code Name GK104 RV710
Memory 4096 MB 256 MB
Core Speed 954 MHz 600 MHz
Memory Speed 4000 MHz 1600 MHz
Power (Max TDP) 130 watts 25 watts
Bandwidth 128000 MB/sec 12800 MB/sec
Texel Rate 122112 Mtexels/sec 4800 Mtexels/sec
Pixel Rate 30528 Mpixels/sec 2400 Mpixels/sec
Unified Shaders 1536 80(16x5)
Texture Mapping Units 128 8
Render Output Units 32 4
Bus Type GDDR5 DDR3
Bus Width 256-bit 64-bit
Fab Process 28 nm 55 nm
Transistors (Unknown) million 242 million
Bus PCIe 3.0 x16 PCIe 2.0 x16
DirectX Version DirectX 12 DirectX 10.1
OpenGL Version OpenGL 4.5 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in MB per second) that can be transported over the external memory interface in one second. The number is calculated by multiplying the interface width by its memory speed. In the case of DDR type memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This number is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 880M

Amazon.com

Check prices at:

Radeon HD 4550 256MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield