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GeForce GTX 880M vs Radeon HD 7870

Intro

The GeForce GTX 880M features a core clock speed of 954 MHz and a GDDR5 memory speed of 1000 MHz. It also features a 256-bit memory bus, and uses a 28 nm design. It is made up of 1536 SPUs, 128 Texture Address Units, and 32 Raster Operation Units.

Compare that to the Radeon HD 7870, which has a clock frequency of 1000 MHz and a GDDR5 memory speed of 1200 MHz. It also uses a 256-bit memory bus, and uses a 28 nm design. It is made up of 1280 SPUs, 80 TAUs, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 880M 6360 points
Radeon HD 7870 6230 points
Difference: 130 (2%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 880M 130 Watts
Radeon HD 7870 175 Watts
Difference: 45 Watts (35%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 7870 should be a little bit faster than the GeForce GTX 880M overall. (explain)

Radeon HD 7870 153600 MB/sec
GeForce GTX 880M 128000 MB/sec
Difference: 25600 (20%)

Texel Rate

The GeForce GTX 880M should be much (more or less 53%) faster with regards to anisotropic filtering than the Radeon HD 7870. (explain)

GeForce GTX 880M 122112 Mtexels/sec
Radeon HD 7870 80000 Mtexels/sec
Difference: 42112 (53%)

Pixel Rate

If using high levels of AA is important to you, then the Radeon HD 7870 is a better choice, though only just barely. (explain)

Radeon HD 7870 32000 Mpixels/sec
GeForce GTX 880M 30528 Mpixels/sec
Difference: 1472 (5%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 880M

Amazon.com

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Radeon HD 7870

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 880M Radeon HD 7870
Manufacturer nVidia AMD
Year March 12 2014 March 2012
Code Name GK104 Pitcairn XT
Memory 4096 MB 2048 MB
Core Speed 954 MHz 1000 MHz
Memory Speed 4000 MHz 4800 MHz
Power (Max TDP) 130 watts 175 watts
Bandwidth 128000 MB/sec 153600 MB/sec
Texel Rate 122112 Mtexels/sec 80000 Mtexels/sec
Pixel Rate 30528 Mpixels/sec 32000 Mpixels/sec
Unified Shaders 1536 1280
Texture Mapping Units 128 80
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 2800 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.2

Memory Bandwidth: Bandwidth is the max amount of information (in units of MB per second) that can be transported over the external memory interface in one second. It's worked out by multiplying the card's bus width by its memory clock speed. In the case of DDR RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 880M

Amazon.com

Check prices at:

Radeon HD 7870

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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