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GeForce 940M vs GeForce GTX 880M

Intro

The GeForce 940M features core clock speeds of 1072 MHz on the GPU, and 1000 MHz on the 2048 MB of DDR3 RAM. It features 384 SPUs as well as 24 TAUs and 8 ROPs.

Compare all of that to the GeForce GTX 880M, which has a clock speed of 954 MHz and a GDDR5 memory frequency of 1000 MHz. It also makes use of a 256-bit bus, and makes use of a 28 nm design. It is comprised of 1536 SPUs, 128 TAUs, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 880M 6360 points
GeForce 940M 1740 points
Difference: 4620 (266%)

Power Usage and Theoretical Benchmarks

Memory Bandwidth

In theory, the GeForce GTX 880M will be 700% quicker than the GeForce 940M in general, due to its greater data rate. (explain)

GeForce GTX 880M 128000 MB/sec
GeForce 940M 16000 MB/sec
Difference: 112000 (700%)

Texel Rate

The GeForce GTX 880M will be quite a bit (approximately 375%) better at AF than the GeForce 940M. (explain)

GeForce GTX 880M 122112 Mtexels/sec
GeForce 940M 25728 Mtexels/sec
Difference: 96384 (375%)

Pixel Rate

The GeForce GTX 880M will be quite a bit (about 256%) better at full screen anti-aliasing than the GeForce 940M, and will be able to handle higher screen resolutions without slowing down too much. (explain)

GeForce GTX 880M 30528 Mpixels/sec
GeForce 940M 8576 Mpixels/sec
Difference: 21952 (256%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 940M

Amazon.com

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GeForce GTX 880M

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 940M GeForce GTX 880M
Manufacturer nVidia nVidia
Year March 12 2015 March 12 2014
Code Name GM108 GK104
Memory 2048 MB 4096 MB
Core Speed 1072 MHz 954 MHz
Memory Speed 2000 MHz 4000 MHz
Power (Max TDP) (Unknown) watts 130 watts
Bandwidth 16000 MB/sec 128000 MB/sec
Texel Rate 25728 Mtexels/sec 122112 Mtexels/sec
Pixel Rate 8576 Mpixels/sec 30528 Mpixels/sec
Unified Shaders 384 1536
Texture Mapping Units 24 128
Render Output Units 8 32
Bus Type DDR3 GDDR5
Bus Width 64-bit 256-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of MB per second) that can be transferred across the external memory interface within a second. It's calculated by multiplying the card's interface width by the speed of its memory. In the case of DDR type memory, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This figure is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly write to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce 940M

Amazon.com

Check prices at:

GeForce GTX 880M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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