Compare any two graphics cards:
VS

GeForce GTX 750 Ti vs GeForce GTX 870M

Intro

The GeForce GTX 750 Ti features core clock speeds of 1020 MHz on the GPU, and 1350 MHz on the 2048 MB of GDDR5 memory. It features 640 SPUs as well as 40 Texture Address Units and 16 ROPs.

Compare all that to the GeForce GTX 870M, which features a core clock frequency of 941 MHz and a GDDR5 memory frequency of 1000 MHz. It also uses a 192-bit bus, and makes use of a 28 nm design. It is made up of 1344 SPUs, 112 Texture Address Units, and 24 Raster Operation Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 870M 4770 points
GeForce GTX 750 Ti 4562 points
Difference: 208 (5%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 750 Ti 60 Watts
GeForce GTX 870M 110 Watts
Difference: 50 Watts (83%)

Memory Bandwidth

Performance-wise, the GeForce GTX 870M should in theory be a little bit better than the GeForce GTX 750 Ti in general. (explain)

GeForce GTX 870M 96000 MB/sec
GeForce GTX 750 Ti 86400 MB/sec
Difference: 9600 (11%)

Texel Rate

The GeForce GTX 870M will be much (approximately 158%) better at texture filtering than the GeForce GTX 750 Ti. (explain)

GeForce GTX 870M 105392 Mtexels/sec
GeForce GTX 750 Ti 40800 Mtexels/sec
Difference: 64592 (158%)

Pixel Rate

If using a high screen resolution is important to you, then the GeForce GTX 870M is a better choice, by a large margin. (explain)

GeForce GTX 870M 22584 Mpixels/sec
GeForce GTX 750 Ti 16320 Mpixels/sec
Difference: 6264 (38%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 750 Ti

Amazon.com

Check prices at:

GeForce GTX 870M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 750 Ti GeForce GTX 870M
Manufacturer nVidia nVidia
Year February 2014 March 12 2014
Code Name GM107 GK104
Memory 2048 MB 3072 MB
Core Speed 1020 MHz 941 MHz
Memory Speed 5400 MHz 4000 MHz
Power (Max TDP) 60 watts 110 watts
Bandwidth 86400 MB/sec 96000 MB/sec
Texel Rate 40800 Mtexels/sec 105392 Mtexels/sec
Pixel Rate 16320 Mpixels/sec 22584 Mpixels/sec
Unified Shaders 640 1344
Texture Mapping Units 40 112
Render Output Units 16 24
Bus Type GDDR5 GDDR5
Bus Width 128-bit 192-bit
Fab Process 28 nm 28 nm
Transistors 1870 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12
OpenGL Version OpenGL 4.4 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of information (counted in MB per second) that can be moved across the external memory interface within a second. It is worked out by multiplying the card's interface width by its memory speed. If it uses DDR RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This number is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 750 Ti

Amazon.com

Check prices at:

GeForce GTX 870M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield