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GeForce GTX 870M vs Radeon R7 360

Intro

The GeForce GTX 870M features a GPU core speed of 941 MHz, and the 3072 MB of GDDR5 memory is set to run at 1000 MHz through a 192-bit bus. It also is comprised of 1344 SPUs, 112 TAUs, and 24 Raster Operation Units.

Compare that to the Radeon R7 360, which has clock speeds of 1050 MHz on the GPU, and 1625 MHz on the 2048 MB of GDDR5 memory. It features 768 SPUs along with 48 TAUs and 16 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 870M 4770 points
Radeon R7 360 4110 points
Difference: 660 (16%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 360 100 Watts
GeForce GTX 870M 110 Watts
Difference: 10 Watts (10%)

Memory Bandwidth

Theoretically, the Radeon R7 360 should perform a small bit faster than the GeForce GTX 870M in general. (explain)

Radeon R7 360 104000 MB/sec
GeForce GTX 870M 96000 MB/sec
Difference: 8000 (8%)

Texel Rate

The GeForce GTX 870M should be quite a bit (more or less 109%) better at anisotropic filtering than the Radeon R7 360. (explain)

GeForce GTX 870M 105392 Mtexels/sec
Radeon R7 360 50400 Mtexels/sec
Difference: 54992 (109%)

Pixel Rate

If running with a high screen resolution is important to you, then the GeForce GTX 870M is a better choice, by far. (explain)

GeForce GTX 870M 22584 Mpixels/sec
Radeon R7 360 16800 Mpixels/sec
Difference: 5784 (34%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 870M

Amazon.com

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Radeon R7 360

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 870M Radeon R7 360
Manufacturer nVidia AMD
Year March 12 2014 June 2015
Code Name GK104 Tobago
Memory 3072 MB 2048 MB
Core Speed 941 MHz 1050 MHz
Memory Speed 4000 MHz 6500 MHz
Power (Max TDP) 110 watts 100 watts
Bandwidth 96000 MB/sec 104000 MB/sec
Texel Rate 105392 Mtexels/sec 50400 Mtexels/sec
Pixel Rate 22584 Mpixels/sec 16800 Mpixels/sec
Unified Shaders 1344 768
Texture Mapping Units 112 48
Render Output Units 24 16
Bus Type GDDR5 GDDR5
Bus Width 192-bit 128-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 2080 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in MB per second) that can be moved past the external memory interface in one second. It is calculated by multiplying the card's interface width by its memory clock speed. If the card has DDR memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 870M

Amazon.com

Check prices at:

Radeon R7 360

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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