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GeForce GTX 870M vs GeForce GTX 970M

Intro

The GeForce GTX 870M has a core clock frequency of 941 MHz and a GDDR5 memory frequency of 1000 MHz. It also features a 192-bit memory bus, and makes use of a 28 nm design. It features 1344 SPUs, 112 TAUs, and 24 Raster Operation Units.

Compare all of that to the GeForce GTX 970M, which comes with a GPU core clock speed of 924 MHz, and 3072 MB of GDDR5 RAM set to run at 1000 MHz through a 192-bit bus. It also is made up of 1280 Stream Processors, 80 Texture Address Units, and 48 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 970M 7520 points
GeForce GTX 870M 4770 points
Difference: 2750 (58%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 970M 75 Watts
GeForce GTX 870M 110 Watts
Difference: 35 Watts (47%)

Memory Bandwidth

Both cards have the exact same memory bandwidth, so in theory they should perform exactly the same. (explain)

Texel Rate

The GeForce GTX 870M will be much (more or less 43%) faster with regards to AF than the GeForce GTX 970M. (explain)

GeForce GTX 870M 105392 Mtexels/sec
GeForce GTX 970M 73920 Mtexels/sec
Difference: 31472 (43%)

Pixel Rate

The GeForce GTX 970M should be much (about 96%) better at full screen anti-aliasing than the GeForce GTX 870M, and also capable of handling higher resolutions more effectively. (explain)

GeForce GTX 970M 44352 Mpixels/sec
GeForce GTX 870M 22584 Mpixels/sec
Difference: 21768 (96%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 870M

Amazon.com

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GeForce GTX 970M

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 870M GeForce GTX 970M
Manufacturer nVidia nVidia
Year March 12 2014 October 7 2014
Code Name GK104 GM204
Memory 3072 MB 3072 MB
Core Speed 941 MHz 924 MHz
Memory Speed 4000 MHz 4000 MHz
Power (Max TDP) 110 watts 75 watts
Bandwidth 96000 MB/sec 96000 MB/sec
Texel Rate 105392 Mtexels/sec 73920 Mtexels/sec
Pixel Rate 22584 Mpixels/sec 44352 Mpixels/sec
Unified Shaders 1344 1280
Texture Mapping Units 112 80
Render Output Units 24 48
Bus Type GDDR5 GDDR5
Bus Width 192-bit 192-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of megabytes per second) that can be transferred past the external memory interface in a second. It is calculated by multiplying the card's bus width by its memory clock speed. In the case of DDR type memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This number is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly record to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 870M

Amazon.com

Check prices at:

GeForce GTX 970M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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