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GeForce 8800 GTS (G80) 320MB vs GeForce GTX 860M

Intro

The GeForce 8800 GTS (G80) 320MB makes use of a 90 nm design. nVidia has clocked the core frequency at 513 MHz. The GDDR3 memory is set to run at a frequency of 792 MHz on this particular model. It features 96 SPUs along with 48 TAUs and 20 Rasterization Operator Units.

Compare all of that to the GeForce GTX 860M, which makes use of a 28 nm design. nVidia has clocked the core speed at 797 MHz. The GDDR5 RAM works at a frequency of 1000 MHz on this specific model. It features 1152 SPUs as well as 96 TAUs and 16 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 860M 45 Watts
GeForce 8800 GTS (G80) 320MB 143 Watts
Difference: 98 Watts (218%)

Memory Bandwidth

The GeForce GTX 860M should in theory perform just a bit faster than the GeForce 8800 GTS (G80) 320MB overall. (explain)

GeForce GTX 860M 64000 MB/sec
GeForce 8800 GTS (G80) 320MB 63360 MB/sec
Difference: 640 (1%)

Texel Rate

The GeForce GTX 860M is quite a bit (approximately 211%) better at anisotropic filtering than the GeForce 8800 GTS (G80) 320MB. (explain)

GeForce GTX 860M 76512 Mtexels/sec
GeForce 8800 GTS (G80) 320MB 24624 Mtexels/sec
Difference: 51888 (211%)

Pixel Rate

The GeForce GTX 860M will be much (more or less 24%) faster with regards to AA than the GeForce 8800 GTS (G80) 320MB, and also capable of handling higher screen resolutions more effectively. (explain)

GeForce GTX 860M 12752 Mpixels/sec
GeForce 8800 GTS (G80) 320MB 10260 Mpixels/sec
Difference: 2492 (24%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8800 GTS (G80) 320MB

Amazon.com

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GeForce GTX 860M

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8800 GTS (G80) 320MB GeForce GTX 860M
Manufacturer nVidia nVidia
Year Feb 2007 March 12 2014
Code Name G80 GM107
Memory 320 MB 4096 MB
Core Speed 513 MHz 797 MHz
Memory Speed 1584 MHz 4000 MHz
Power (Max TDP) 143 watts 45 watts
Bandwidth 63360 MB/sec 64000 MB/sec
Texel Rate 24624 Mtexels/sec 76512 Mtexels/sec
Pixel Rate 10260 Mpixels/sec 12752 Mpixels/sec
Unified Shaders 96 1152
Texture Mapping Units 48 96
Render Output Units 20 16
Bus Type GDDR3 GDDR5
Bus Width 320-bit 128-bit
Fab Process 90 nm 28 nm
Transistors 681 million (Unknown) million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 12
OpenGL Version OpenGL 3.0 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in megabytes per second) that can be transferred over the external memory interface within a second. It is calculated by multiplying the card's interface width by the speed of its memory. In the case of DDR type memory, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This is calculated by multiplying the total amount of texture units by the core speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce 8800 GTS (G80) 320MB

Amazon.com

Check prices at:

GeForce GTX 860M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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