Compare any two graphics cards:
VS

GeForce GTX 860M vs Radeon HD 3870 512MB

Intro

The GeForce GTX 860M comes with a GPU core speed of 797 MHz, and the 4096 MB of GDDR5 RAM is set to run at 1000 MHz through a 128-bit bus. It also features 1152 Stream Processors, 96 TAUs, and 16 Raster Operation Units.

Compare those specs to the Radeon HD 3870 512MB, which makes use of a 55 nm design. AMD has clocked the core frequency at 775 MHz. The GDDR3 RAM is set to run at a frequency of 900 MHz on this specific model. It features 320(64x5) SPUs as well as 16 Texture Address Units and 16 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 860M 45 Watts
Radeon HD 3870 512MB 106 Watts
Difference: 61 Watts (136%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 860M should be 11% quicker than the Radeon HD 3870 512MB overall, due to its greater data rate. (explain)

GeForce GTX 860M 64000 MB/sec
Radeon HD 3870 512MB 57600 MB/sec
Difference: 6400 (11%)

Texel Rate

The GeForce GTX 860M is quite a bit (more or less 517%) more effective at AF than the Radeon HD 3870 512MB. (explain)

GeForce GTX 860M 76512 Mtexels/sec
Radeon HD 3870 512MB 12400 Mtexels/sec
Difference: 64112 (517%)

Pixel Rate

If running with high levels of AA is important to you, then the GeForce GTX 860M is a better choice, but not by far. (explain)

GeForce GTX 860M 12752 Mpixels/sec
Radeon HD 3870 512MB 12400 Mpixels/sec
Difference: 352 (3%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 860M

Amazon.com

Check prices at:

Radeon HD 3870 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 860M Radeon HD 3870 512MB
Manufacturer nVidia AMD
Year March 12 2014 Nov 19, 2007
Code Name GM107 RV670 XT
Memory 4096 MB 512 MB
Core Speed 797 MHz 775 MHz
Memory Speed 4000 MHz 1800 MHz
Power (Max TDP) 45 watts 106 watts
Bandwidth 64000 MB/sec 57600 MB/sec
Texel Rate 76512 Mtexels/sec 12400 Mtexels/sec
Pixel Rate 12752 Mpixels/sec 12400 Mpixels/sec
Unified Shaders 1152 320(64x5)
Texture Mapping Units 96 16
Render Output Units 16 16
Bus Type GDDR5 GDDR3
Bus Width 128-bit 256-bit
Fab Process 28 nm 55 nm
Transistors (Unknown) million (Unknown) million
Bus PCIe 3.0 x16 PCIe 2.0 x16/AGP 8x
DirectX Version DirectX 12 DirectX 10.1
OpenGL Version OpenGL 4.5 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in MB per second) that can be transferred past the external memory interface in one second. It's calculated by multiplying the card's bus width by its memory clock speed. If it uses DDR memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This figure is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 860M

Amazon.com

Check prices at:

Radeon HD 3870 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield