Compare any two graphics cards:
VS

GeForce GTX 750 vs GeForce GTX 860M

Intro

The GeForce GTX 750 features clock speeds of 1020 MHz on the GPU, and 1250 MHz on the 1024 MB of GDDR5 RAM. It features 512 SPUs as well as 32 Texture Address Units and 16 ROPs.

Compare all that to the GeForce GTX 860M, which features GPU clock speed of 797 MHz, and 4096 MB of GDDR5 RAM set to run at 1000 MHz through a 128-bit bus. It also is made up of 1152 SPUs, 96 TAUs, and 16 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 860M 4340 points
GeForce GTX 750 3958 points
Difference: 382 (10%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 860M 45 Watts
GeForce GTX 750 55 Watts
Difference: 10 Watts (22%)

Memory Bandwidth

In theory, the GeForce GTX 750 should perform much faster than the GeForce GTX 860M in general. (explain)

GeForce GTX 750 80000 MB/sec
GeForce GTX 860M 64000 MB/sec
Difference: 16000 (25%)

Texel Rate

The GeForce GTX 860M is much (about 134%) faster with regards to anisotropic filtering than the GeForce GTX 750. (explain)

GeForce GTX 860M 76512 Mtexels/sec
GeForce GTX 750 32640 Mtexels/sec
Difference: 43872 (134%)

Pixel Rate

The GeForce GTX 750 will be much (more or less 28%) more effective at full screen anti-aliasing than the GeForce GTX 860M, and capable of handling higher resolutions while still performing well. (explain)

GeForce GTX 750 16320 Mpixels/sec
GeForce GTX 860M 12752 Mpixels/sec
Difference: 3568 (28%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 750

Amazon.com

Check prices at:

GeForce GTX 860M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 750 GeForce GTX 860M
Manufacturer nVidia nVidia
Year February 2014 March 12 2014
Code Name GM107 GM107
Memory 1024 MB 4096 MB
Core Speed 1020 MHz 797 MHz
Memory Speed 5000 MHz 4000 MHz
Power (Max TDP) 55 watts 45 watts
Bandwidth 80000 MB/sec 64000 MB/sec
Texel Rate 32640 Mtexels/sec 76512 Mtexels/sec
Pixel Rate 16320 Mpixels/sec 12752 Mpixels/sec
Unified Shaders 512 1152
Texture Mapping Units 32 96
Render Output Units 16 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 1870 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12
OpenGL Version OpenGL 4.4 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of MB per second) that can be transferred past the external memory interface in one second. It's worked out by multiplying the bus width by the speed of its memory. In the case of DDR type memory, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This is calculated by multiplying the total texture units by the core speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 750

Amazon.com

Check prices at:

GeForce GTX 860M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield