Compare any two graphics cards:
VS

GeForce GTX 460 1GB vs GeForce GTX 850M

Intro

The GeForce GTX 460 1GB features a GPU clock speed of 675 MHz, and the 1024 MB of GDDR5 RAM runs at 900 MHz through a 256-bit bus. It also is comprised of 336 Stream Processors, 56 Texture Address Units, and 32 Raster Operation Units.

Compare those specs to the GeForce GTX 850M, which makes use of a 28 nm design. nVidia has clocked the core frequency at 876 MHz. The DDR3 memory works at a speed of 1000 MHz on this card. It features 640 SPUs along with 40 Texture Address Units and 16 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 850M 40 Watts
GeForce GTX 460 1GB 160 Watts
Difference: 120 Watts (300%)

Memory Bandwidth

The GeForce GTX 460 1GB, in theory, should be quite a bit faster than the GeForce GTX 850M in general. (explain)

GeForce GTX 460 1GB 115200 MB/sec
GeForce GTX 850M 32000 MB/sec
Difference: 83200 (260%)

Texel Rate

The GeForce GTX 460 1GB should be a small bit (about 8%) more effective at AF than the GeForce GTX 850M. (explain)

GeForce GTX 460 1GB 37800 Mtexels/sec
GeForce GTX 850M 35040 Mtexels/sec
Difference: 2760 (8%)

Pixel Rate

The GeForce GTX 460 1GB should be much (about 54%) faster with regards to full screen anti-aliasing than the GeForce GTX 850M, and also able to handle higher resolutions without losing too much performance. (explain)

GeForce GTX 460 1GB 21600 Mpixels/sec
GeForce GTX 850M 14016 Mpixels/sec
Difference: 7584 (54%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 460 1GB

Amazon.com

Check prices at:

GeForce GTX 850M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 460 1GB GeForce GTX 850M
Manufacturer nVidia nVidia
Year July 2010 March 12 2014
Code Name GF104 GM107
Memory 1024 MB 2048 MB
Core Speed 675 MHz 876 MHz
Memory Speed 3600 MHz 2000 MHz
Power (Max TDP) 160 watts 40 watts
Bandwidth 115200 MB/sec 32000 MB/sec
Texel Rate 37800 Mtexels/sec 35040 Mtexels/sec
Pixel Rate 21600 Mpixels/sec 14016 Mpixels/sec
Unified Shaders 336 640
Texture Mapping Units 56 40
Render Output Units 32 16
Bus Type GDDR5 DDR3
Bus Width 256-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 1950 million (Unknown) million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of information (counted in MB per second) that can be transferred across the external memory interface within a second. It's calculated by multiplying the interface width by its memory speed. If it uses DDR type memory, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This number is worked out by multiplying the total amount of texture units by the core speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly record to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 460 1GB

Amazon.com

Check prices at:

GeForce GTX 850M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield