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GeForce GTX 850M vs Radeon HD 7870

Intro

The GeForce GTX 850M makes use of a 28 nm design. nVidia has clocked the core speed at 876 MHz. The DDR3 RAM is set to run at a frequency of 1000 MHz on this particular card. It features 640 SPUs along with 40 Texture Address Units and 16 Rasterization Operator Units.

Compare all of that to the Radeon HD 7870, which makes use of a 28 nm design. AMD has set the core speed at 1000 MHz. The GDDR5 memory runs at a frequency of 1200 MHz on this specific model. It features 1280 SPUs as well as 80 Texture Address Units and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 7870 6230 points
GeForce GTX 850M 3340 points
Difference: 2890 (87%)

Zcash Mining Hash Rate

Radeon HD 7870 172 Sol/s
GeForce GTX 850M 49 Sol/s
Difference: 123 (251%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 850M 40 Watts
Radeon HD 7870 175 Watts
Difference: 135 Watts (338%)

Memory Bandwidth

Performance-wise, the Radeon HD 7870 should in theory be a lot superior to the GeForce GTX 850M in general. (explain)

Radeon HD 7870 153600 MB/sec
GeForce GTX 850M 32000 MB/sec
Difference: 121600 (380%)

Texel Rate

The Radeon HD 7870 is quite a bit (more or less 128%) better at texture filtering than the GeForce GTX 850M. (explain)

Radeon HD 7870 80000 Mtexels/sec
GeForce GTX 850M 35040 Mtexels/sec
Difference: 44960 (128%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the Radeon HD 7870 is a better choice, and very much so. (explain)

Radeon HD 7870 32000 Mpixels/sec
GeForce GTX 850M 14016 Mpixels/sec
Difference: 17984 (128%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 850M

Amazon.com

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Radeon HD 7870

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 850M Radeon HD 7870
Manufacturer nVidia AMD
Year March 12 2014 March 2012
Code Name GM107 Pitcairn XT
Memory 2048 MB 2048 MB
Core Speed 876 MHz 1000 MHz
Memory Speed 2000 MHz 4800 MHz
Power (Max TDP) 40 watts 175 watts
Bandwidth 32000 MB/sec 153600 MB/sec
Texel Rate 35040 Mtexels/sec 80000 Mtexels/sec
Pixel Rate 14016 Mpixels/sec 32000 Mpixels/sec
Unified Shaders 640 1280
Texture Mapping Units 40 80
Render Output Units 16 32
Bus Type DDR3 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million 2800 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.2

Memory Bandwidth: Bandwidth is the maximum amount of data (counted in MB per second) that can be transferred over the external memory interface in a second. It's calculated by multiplying the card's bus width by its memory clock speed. If the card has DDR memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels the graphics card could possibly write to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 850M

Amazon.com

Check prices at:

Radeon HD 7870

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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