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GeForce GTX 850M vs Radeon R7 M260

Intro

The GeForce GTX 850M comes with a clock frequency of 876 MHz and a DDR3 memory speed of 1000 MHz. It also makes use of a 128-bit bus, and makes use of a 28 nm design. It is made up of 640 SPUs, 40 Texture Address Units, and 16 Raster Operation Units.

Compare those specifications to the Radeon R7 M260, which uses a 28 nm design. AMD has set the core frequency at 715 MHz. The DDR3 memory works at a frequency of 1000 MHz on this specific model. It features 384 SPUs as well as 24 TAUs and 8 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 850M 3340 points
Radeon R7 M260 1120 points
Difference: 2220 (198%)

Power Usage and Theoretical Benchmarks

Memory Bandwidth

As far as performance goes, the GeForce GTX 850M should in theory be quite a bit superior to the Radeon R7 M260 overall. (explain)

GeForce GTX 850M 32000 MB/sec
Radeon R7 M260 16000 MB/sec
Difference: 16000 (100%)

Texel Rate

The GeForce GTX 850M will be quite a bit (about 104%) faster with regards to AF than the Radeon R7 M260. (explain)

GeForce GTX 850M 35040 Mtexels/sec
Radeon R7 M260 17160 Mtexels/sec
Difference: 17880 (104%)

Pixel Rate

The GeForce GTX 850M should be quite a bit (about 145%) better at anti-aliasing than the Radeon R7 M260, and capable of handling higher screen resolutions more effectively. (explain)

GeForce GTX 850M 14016 Mpixels/sec
Radeon R7 M260 5720 Mpixels/sec
Difference: 8296 (145%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 850M

Amazon.com

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Radeon R7 M260

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 850M Radeon R7 M260
Manufacturer nVidia AMD
Year March 12 2014 June 2014
Code Name GM107 Opal/Topaz
Memory 2048 MB 2048 MB
Core Speed 876 MHz 715 MHz
Memory Speed 2000 MHz 2000 MHz
Power (Max TDP) 40 watts (Unknown) watts
Bandwidth 32000 MB/sec 16000 MB/sec
Texel Rate 35040 Mtexels/sec 17160 Mtexels/sec
Pixel Rate 14016 Mpixels/sec 5720 Mpixels/sec
Unified Shaders 640 384
Texture Mapping Units 40 24
Render Output Units 16 8
Bus Type DDR3 DDR3
Bus Width 128-bit 64-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million (Unknown) million
Bus PCIe 3.0 x16 PCIe 3.0 x8
DirectX Version DirectX 12 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of information (measured in megabytes per second) that can be transported past the external memory interface in a second. It is calculated by multiplying the card's bus width by its memory speed. If it uses DDR type memory, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This number is worked out by multiplying the total amount of texture units by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly record to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 850M

Amazon.com

Check prices at:

Radeon R7 M260

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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