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GeForce 825M vs GeForce 830M

Intro

The GeForce 825M comes with core clock speeds of 850 MHz on the GPU, and 900 MHz on the 2048 MB of DDR3 RAM. It features 384 SPUs along with 16 TAUs and 8 Rasterization Operator Units.

Compare those specs to the GeForce 830M, which makes use of a 28 nm design. nVidia has set the core frequency at 1029 MHz. The DDR3 RAM works at a speed of 900 MHz on this specific card. It features 256 SPUs along with 16 TAUs and 8 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 830M 25 Watts
GeForce 825M 33 Watts
Difference: 8 Watts (32%)

Memory Bandwidth

Both cards have the exact same memory bandwidth, so in theory they should perform exactly the same. (explain)

Texel Rate

The GeForce 830M will be a lot (about 21%) faster with regards to anisotropic filtering than the GeForce 825M. (explain)

GeForce 830M 16464 Mtexels/sec
GeForce 825M 13600 Mtexels/sec
Difference: 2864 (21%)

Pixel Rate

The GeForce 830M should be much (more or less 21%) more effective at full screen anti-aliasing than the GeForce 825M, and also should be able to handle higher screen resolutions better. (explain)

GeForce 830M 8232 Mpixels/sec
GeForce 825M 6800 Mpixels/sec
Difference: 1432 (21%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 825M

Amazon.com

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GeForce 830M

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 825M GeForce 830M
Manufacturer nVidia nVidia
Year January 27 2014 March 12 2014
Code Name GK208 GM108
Memory 2048 MB 2048 MB
Core Speed 850 MHz 1029 MHz
Memory Speed 1800 MHz 1800 MHz
Power (Max TDP) 33 watts 25 watts
Bandwidth 14400 MB/sec 14400 MB/sec
Texel Rate 13600 Mtexels/sec 16464 Mtexels/sec
Pixel Rate 6800 Mpixels/sec 8232 Mpixels/sec
Unified Shaders 384 256
Texture Mapping Units 16 16
Render Output Units 8 8
Bus Type DDR3 DDR3
Bus Width 64-bit 64-bit
Fab Process 28 nm 28 nm
Transistors (Unknown) million (Unknown) million
Bus PCIe 3.0 x8 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of information (measured in MB per second) that can be moved across the external memory interface in one second. The number is calculated by multiplying the bus width by the speed of its memory. In the case of DDR RAM, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This number is worked out by multiplying the total amount of texture units by the core speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce 825M

Amazon.com

Check prices at:

GeForce 830M

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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