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GeForce 810M vs GeForce GT 130

Intro

The GeForce 810M makes use of a 28 nm design. nVidia has set the core speed at 738 MHz. The DDR3 memory is set to run at a frequency of 900 MHz on this specific card. It features 48 SPUs as well as 8 Texture Address Units and 4 ROPs.

Compare those specs to the GeForce GT 130, which has core speeds of 500 MHz on the GPU, and 250 MHz on the 768 MB of DDR2 memory. It features 48 SPUs along with 24 Texture Address Units and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 810M 15 Watts
GeForce GT 130 75 Watts
Difference: 60 Watts (400%)

Memory Bandwidth

In theory, the GeForce 810M is 20% quicker than the GeForce GT 130 in general, because of its greater data rate. (explain)

GeForce 810M 14400 MB/sec
GeForce GT 130 12000 MB/sec
Difference: 2400 (20%)

Texel Rate

The GeForce GT 130 is quite a bit (about 103%) faster with regards to AF than the GeForce 810M. (explain)

GeForce GT 130 12000 Mtexels/sec
GeForce 810M 5904 Mtexels/sec
Difference: 6096 (103%)

Pixel Rate

If using a high resolution is important to you, then the GeForce GT 130 is superior to the GeForce 810M, by a large margin. (explain)

GeForce GT 130 8000 Mpixels/sec
GeForce 810M 2952 Mpixels/sec
Difference: 5048 (171%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 810M

Amazon.com

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GeForce GT 130

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 810M GeForce GT 130
Manufacturer nVidia nVidia
Year February 2014 March 10, 2009
Code Name GF117 G94b
Memory 1024 MB 768 MB
Core Speed 738 MHz 500 MHz
Memory Speed 1800 MHz 500 MHz
Power (Max TDP) 15 watts 75 watts
Bandwidth 14400 MB/sec 12000 MB/sec
Texel Rate 5904 Mtexels/sec 12000 Mtexels/sec
Pixel Rate 2952 Mpixels/sec 8000 Mpixels/sec
Unified Shaders 48 48
Texture Mapping Units 8 24
Render Output Units 4 16
Bus Type DDR3 DDR2
Bus Width 64-bit 192-bit
Fab Process 28 nm 55 nm
Transistors (Unknown) million 505 million
Bus PCIe 2.0 x16 PCIe x16 2.0
DirectX Version DirectX 12 DirectX 10
OpenGL Version OpenGL 4.5 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of megabytes per second) that can be transported across the external memory interface in one second. It is worked out by multiplying the card's bus width by its memory speed. If the card has DDR memory, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This number is calculated by multiplying the total amount of texture units by the core speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce 810M

Amazon.com

Check prices at:

GeForce GT 130

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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