Compare any two graphics cards:
Radeon HD 6670 (OEM) 1GB vs Radeon R9 M295X
IntroThe Radeon HD 6670 (OEM) 1GB makes use of a 40 nm design. AMD has set the core speed at 800 MHz. The GDDR5 RAM works at a frequency of 1000 MHz on this particular card. It features 480 SPUs along with 24 Texture Address Units and 8 ROPs.Compare all that to the Radeon R9 M295X, which has a core clock frequency of 750 MHz and a GDDR5 memory speed of 1375 MHz. It also makes use of a 256-bit memory bus, and uses a 28 nm design. It features 2048 SPUs, 128 Texture Address Units, and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically, the Radeon R9 M295X should perform quite a bit faster than the Radeon HD 6670 (OEM) 1GB in general. (explain)
Texel RateThe Radeon R9 M295X should be much (about 400%) faster with regards to texture filtering than the Radeon HD 6670 (OEM) 1GB. (explain)
Pixel RateThe Radeon R9 M295X is quite a bit (about 275%) faster with regards to AA than the Radeon HD 6670 (OEM) 1GB, and also will be able to handle higher resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of information (counted in MB per second) that can be transported over the external memory interface in one second. It is worked out by multiplying the bus width by the speed of its memory. In the case of DDR memory, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the most pixels the graphics card can possibly record to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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