Compare any two graphics cards:
Radeon HD 7870 vs Radeon R9 M295X
IntroThe Radeon HD 7870 makes use of a 28 nm design. AMD has clocked the core frequency at 1000 MHz. The GDDR5 RAM runs at a frequency of 1200 MHz on this specific card. It features 1280 SPUs as well as 80 Texture Address Units and 32 Rasterization Operator Units.Compare those specifications to the Radeon R9 M295X, which features a clock frequency of 750 MHz and a GDDR5 memory frequency of 1375 MHz. It also uses a 256-bit memory bus, and uses a 28 nm design. It features 2048 SPUs, 128 TAUs, and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon R9 M295X should in theory be a little bit faster than the Radeon HD 7870 in general. (explain)
Texel RateThe Radeon R9 M295X is just a bit (about 20%) better at texture filtering than the Radeon HD 7870. (explain)
Pixel RateIf using lots of anti-aliasing is important to you, then the Radeon HD 7870 is superior to the Radeon R9 M295X, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of data (in units of megabytes per second) that can be moved past the external memory interface within a second. It is calculated by multiplying the interface width by its memory clock speed. If the card has DDR type RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the most pixels the graphics card can possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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