Compare any two graphics cards:
Radeon HD 7870 XT vs Radeon R9 M295X
IntroThe Radeon HD 7870 XT makes use of a 28 nm design. AMD has clocked the core frequency at 925 MHz. The GDDR5 memory runs at a speed of 1500 MHz on this particular model. It features 1536 SPUs as well as 96 Texture Address Units and 32 ROPs.Compare those specs to the Radeon R9 M295X, which uses a 28 nm design. AMD has clocked the core speed at 750 MHz. The GDDR5 RAM is set to run at a frequency of 1375 MHz on this specific model. It features 2048 SPUs along with 128 Texture Address Units and 32 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon HD 7870 XT should in theory be a small bit faster than the Radeon R9 M295X overall. (explain)
Texel RateThe Radeon R9 M295X is just a bit (more or less 8%) better at anisotropic filtering than the Radeon HD 7870 XT. (explain)
Pixel RateThe Radeon HD 7870 XT will be a lot (approximately 23%) faster with regards to full screen anti-aliasing than the Radeon R9 M295X, and should be capable of handling higher resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of data (measured in MB per second) that can be transported past the external memory interface in one second. The number is calculated by multiplying the interface width by the speed of its memory. If it uses DDR memory, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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